mirror of
https://github.com/zeldaret/botw
synced 2026-09-06 18:51:07 -04:00
move ForestRenderer and ClusteredRenderer
This commit is contained in:
@@ -86,6 +86,8 @@ target_sources(uking PRIVATE
|
||||
actBaseProcMgr.h
|
||||
actBaseProcUnit.cpp
|
||||
actBaseProcUnit.h
|
||||
actClusteredRenderer.cpp
|
||||
actClusteredRenderer.h
|
||||
actDebug.cpp
|
||||
actDebug.h
|
||||
actGlobalParameter.cpp
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
#include "KingSystem/ActorSystem/actClusteredRenderer.h"
|
||||
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
namespace ksys::act {
|
||||
|
||||
class ClusteredRenderer {
|
||||
public:
|
||||
void startThread();
|
||||
};
|
||||
|
||||
} // namespace ksys::act
|
||||
Reference in New Issue
Block a user