ksys/res: Finish GParamList by fixing stack issues

Turns out Nintendo used a macro.
This commit is contained in:
Léo Lam
2020-09-20 14:42:04 +02:00
parent 9aadac7040
commit ba8edc3d45
4 changed files with 100 additions and 110 deletions
+1 -1
View File
@@ -89049,7 +89049,7 @@
0x0000007101186414,nullsub_4613,4,
0x0000007101186418,nullsub_4614,4,_ZN4ksys3res10GParamList9doCreate_EPhjPN4sead4HeapE
0x000000710118641c,ResourceBgparamlist::doCreate,4,_ZThn632_N4ksys3res10GParamList9doCreate_EPhjPN4sead4HeapE
0x0000007101186420,Bgparamlist::parse,22480,_ZN4ksys3res10GParamList6parse_EPhmPN4sead4HeapE|
0x0000007101186420,Bgparamlist::parse,22480,_ZN4ksys3res10GParamList6parse_EPhmPN4sead4HeapE
0x000000710118bbf0,ResourceBgparamlist::parse,28,_ZThn632_N4ksys3res10GParamList6parse_EPhmPN4sead4HeapE
0x000000710118bc0c,nullsub_4616,4,_ZN4ksys3res10GParamList9finalize_Ev
0x000000710118bc10,nullsub_4617,4,_ZThn632_N4ksys3res10GParamList9finalize_Ev
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