ksys/act: Implement ActorUtil placement functions

This commit is contained in:
Léo Lam
2020-12-02 21:19:13 +01:00
parent 3da63099f6
commit bfbe2db425
6 changed files with 106 additions and 19 deletions
+6 -6
View File
@@ -80196,12 +80196,12 @@
0x0000007100edd54c,act::hasOneTagByNames_0,1160,_ZN4ksys3act16hasOneTagAtLeastEPNS0_5ActorERKN4sead14SafeStringBaseIcEE
0x0000007100edd9d4,act::hasOneTagByNames,724,_ZN4ksys3act16hasOneTagAtLeastEPNS0_12BaseProcLinkERKN4sead14SafeStringBaseIcEE
0x0000007100eddca8,ActorAccessor::hasOneTagByNames,688,_ZN4ksys3act16hasOneTagAtLeastERKNS0_20ActorConstDataAccessERKN4sead14SafeStringBaseIcEE
0x0000007100eddf58,PlacementObj::shouldSkipSpawnWeatherStuff,108,
0x0000007100eddfc4,PlacementObj::isAnimalMasterAppearance,148,
0x0000007100ede058,PlacementObj::shouldSkipSpawnGodForestActor,256,
0x0000007100ede158,PlacementObj::shouldSkipSpawnFairy,188,
0x0000007100ede214,sub_7100EDE214,208,
0x0000007100ede2e4,PlacementMgr::setSomeGlobalPlacementFlags,180,
0x0000007100eddf58,PlacementObj::shouldSkipSpawnWeatherStuff,108,_ZN4ksys3act26shouldSkipSpawnWhenRainingEPNS_3map6ObjectE?
0x0000007100eddfc4,PlacementObj::isAnimalMasterAppearance,148,_ZN4ksys3act29shouldSkipSpawnIfGodForestOffEPNS_3map6ObjectE
0x0000007100ede058,PlacementObj::shouldSkipSpawnGodForestActor,256,_ZN4ksys3act29shouldSkipSpawnGodForestActorEPNS_3map6ObjectE
0x0000007100ede158,PlacementObj::shouldSkipSpawnFairy,188,_ZN4ksys3act20shouldSkipSpawnFairyEPNS_3map6ObjectE
0x0000007100ede214,sub_7100EDE214,208,_ZN4ksys3act20shouldSkipSpawnFairyERKN4sead14SafeStringBaseIcEE
0x0000007100ede2e4,PlacementMgr::setSomeGlobalPlacementFlags,180,_ZN4ksys3act31initSpawnConditionGameDataFlagsEv
0x0000007100ede398,act::hasAnyRevivalTag,328,
0x0000007100ede4e0,hasStopTimerMiddleTag,28,
0x0000007100ede4fc,hasStopTimerShortTag,28,
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