ksys/phys: Mark RigidBody::m9 as pure virtual

This commit is contained in:
Léo Lam
2022-01-18 19:10:26 +01:00
parent 98aeceed40
commit c343c3d9e3
3 changed files with 4 additions and 4 deletions
@@ -8,6 +8,8 @@ namespace ksys::phys {
class TeraMeshRigidBody : public RigidBody {
public:
TeraMeshRigidBody(hkpRigidBody* hk_body, sead::Heap* heap);
void m9() override;
};
} // namespace ksys::phys
@@ -118,7 +118,6 @@ public:
const sead::SafeString& name, sead::Heap* heap, bool a7);
~RigidBody() override;
// FIXME: types and names
virtual float m4();
bool initMotionAccessorForDynamicMotion(sead::Heap* heap);
@@ -360,8 +359,7 @@ public:
void setEntityMotionFlag200(bool set);
bool isEntityMotionFlag200On() const;
// FIXME: should be pure
virtual void m9();
virtual void m9() = 0;
virtual void* m10();
virtual void* m11();
virtual float m12(float x, float y);