Implement some commonly used ActorConstDataAccess functions

This commit is contained in:
Léo Lam
2020-12-31 18:54:37 +01:00
parent 3f9172043c
commit cb19f53a48
8 changed files with 490 additions and 54 deletions
@@ -46,7 +46,7 @@ bool ActorLimiter::List::addActor(BaseProc* proc, bool allow_evicting_old_actors
acquireActor(&target_node->proc_link, &acc);
}
acc.fadeOutDelete(BaseProc::DeleteReason::_15);
acc.deleteEx(BaseProc::DeleteReason::_15);
}
if (target_node == nullptr)