ksys/phys: Add RigidBodySet

This commit is contained in:
Léo Lam
2022-01-29 19:47:52 +01:00
parent 70d6ec2ae7
commit d9eeeb6ecc
8 changed files with 316 additions and 66 deletions
+2
View File
@@ -33,6 +33,8 @@ target_sources(uking PRIVATE
RigidBody/physRigidBodyRequestMgr.h
RigidBody/physRigidBodyResource.cpp
RigidBody/physRigidBodyResource.h
RigidBody/physRigidBodySet.cpp
RigidBody/physRigidBodySet.h
RigidBody/physRigidBodySetParam.cpp
RigidBody/physRigidBodySetParam.h
RigidBody/Shape/physBoxShape.cpp
@@ -247,7 +247,7 @@ bool RigidBody::isMotionFlag2Set() const {
return mMotionFlags.isOn(MotionFlag::_2);
}
void RigidBody::sub_7100F8D21C() {
void RigidBody::addOrRemoveRigidBodyToWorld() {
// debug code that survived because mFlags is atomic?
static_cast<void>(mFlags.getDirect());
@@ -571,12 +571,12 @@ static int getLayerBit(int layer, ContactLayerType type) {
return layer - FirstSensor * int(type);
}
void RigidBody::addContactLayer(ContactLayer layer) {
void RigidBody::enableContactLayer(ContactLayer layer) {
assertLayerType(layer);
mContactMask.setBit(getLayerBit(layer, getLayerType()));
}
void RigidBody::removeContactLayer(ContactLayer layer) {
void RigidBody::disableContactLayer(ContactLayer layer) {
assertLayerType(layer);
mContactMask.resetBit(getLayerBit(layer, getLayerType()));
}
@@ -926,17 +926,17 @@ void RigidBody::updateShape() {
mUserTag->onBodyShapeChanged(this);
}
void RigidBody::updateShapeIfNeeded(float x) {
void RigidBody::setScale(float scale) {
if (!hasFlag(Flag::_10))
return;
if (x <= 0.0)
x = 1.0;
if (scale <= 0.0)
scale = 1.0;
if (sead::Mathf::equalsEpsilon(_b0, x))
if (sead::Mathf::equalsEpsilon(mScale, scale))
return;
_b0 = m12(x, _b0);
mScale = m12(scale, mScale);
updateShape();
}
@@ -147,7 +147,7 @@ public:
bool isFlag8Set() const;
bool isMotionFlag1Set() const;
bool isMotionFlag2Set() const;
void sub_7100F8D21C();
void addOrRemoveRigidBodyToWorld();
bool x_6();
/// Get the motion accessor if it is a RigidBodyMotionEntity. Returns nullptr otherwise.
@@ -191,8 +191,8 @@ public:
void updateCollidableQualityType(bool high_quality);
void addContactLayer(ContactLayer layer);
void removeContactLayer(ContactLayer layer);
void enableContactLayer(ContactLayer layer);
void disableContactLayer(ContactLayer layer);
void setContactMask(u32);
void setContactAll();
void setContactNone();
@@ -278,7 +278,7 @@ public:
bool isTransformDirty() const;
void updateShape();
void updateShapeIfNeeded(float x);
void setScale(float scale);
void changeMotionType(MotionType motion_type);
// 0x0000007100f9045c - calls a bunch of Havok world functions
@@ -459,10 +459,13 @@ public:
void setMotionFlag(MotionFlag flag);
hkpRigidBody* getHkBody() const { return mHkBody; }
UserTag* getUserTag() const { return mUserTag; }
Type getType() const { return mType; }
bool isCharacterControllerType() const { return mType == Type::CharacterController; }
UserTag* getUserTag() const { return mUserTag; }
void setUserTag(UserTag* tag) { mUserTag = tag; }
bool hasConstraintWithUserData();
// 0x0000007100f94e80
bool x_103(int a);
@@ -521,6 +524,13 @@ public:
/// Get the name of this rigid body or its user.
virtual const char* getName();
// Internal.
void setUseSystemTimeFactor(bool use) { mFlags.change(Flag::UseSystemTimeFactor, use); }
// Internal.
void setFlag400000(bool set) { mFlags.change(Flag::_400000, set); }
// Internal.
void setUpdateRequestedFlag() { mFlags.set(Flag::UpdateRequested); }
// Internal.
void onCollisionAdded() {
if (mCollisionCount.increment() == 0)
@@ -551,7 +561,7 @@ private:
void* _90 = nullptr;
u16 _98 = 0;
RigidBodyAccessor mRigidBodyAccessor;
f32 _b0 = 1.0f;
f32 mScale = 1.0f;
Type mType{};
MotionAccessor* mMotionAccessor = nullptr;
sead::Atomic<int> mCollisionCount;
@@ -0,0 +1,179 @@
#include "KingSystem/Physics/RigidBody/physRigidBodySet.h"
#include "KingSystem/Physics/RigidBody/physRigidBody.h"
#include "KingSystem/Physics/System/physGroupFilter.h"
#include "KingSystem/Utils/Debug.h"
namespace ksys::phys {
RigidBodySet::RigidBodySet(const sead::SafeString& name) : mName(name) {}
RigidBodySet::~RigidBodySet() {
util::PrintDebug("~RigidBodySet");
}
void RigidBodySet::setFixedAndPreserveImpulse(bool fixed, bool mark_linear_vel_as_dirty) {
for (auto& body : mRigidBodies)
body.setFixedAndPreserveImpulse(fixed, mark_linear_vel_as_dirty);
}
void RigidBodySet::resetFrozenState() {
for (auto& body : mRigidBodies)
body.resetFrozenState();
}
void RigidBodySet::setUseSystemTimeFactor(bool use) {
for (auto& body : mRigidBodies)
body.setUseSystemTimeFactor(use);
}
void RigidBodySet::clearFlag400000(bool clear) {
for (auto& body : mRigidBodies)
body.setFlag400000(!clear);
}
void RigidBodySet::setEntityMotionFlag200(bool set) {
for (auto& body : mRigidBodies)
body.setEntityMotionFlag200(set);
}
void RigidBodySet::setFixed(bool fixed, bool preserve_velocities) {
for (auto& body : mRigidBodies)
body.setFixed(fixed, preserve_velocities);
}
void RigidBodySet::updateMotionTypeRelatedFlags() {
for (auto& body : mRigidBodies)
body.updateMotionTypeRelatedFlags();
}
void RigidBodySet::triggerScheduledMotionTypeChange() {
for (auto& body : mRigidBodies)
body.triggerScheduledMotionTypeChange();
}
bool RigidBodySet::hasActiveEntityBody() const {
for (const auto& body : mRigidBodies) {
if (body.isEntity() && body.isActive())
return true;
}
return false;
}
RigidBody* RigidBodySet::findBodyByHavokName(const sead::SafeString& name) {
const int index = findBodyIndexByHavokName(name);
if (index < 0)
return nullptr;
return mRigidBodies[index];
}
const RigidBody* RigidBodySet::findBodyByHavokName(const sead::SafeString& name) const {
const int index = findBodyIndexByHavokName(name);
if (index < 0)
return nullptr;
return mRigidBodies[index];
}
int RigidBodySet::findBodyIndexByHavokName(const sead::SafeString& name) const {
int idx = 0;
for (const auto& body : mRigidBodies) {
if (name == body.getHkBodyName())
return idx;
++idx;
}
return -1;
}
void RigidBodySet::setUserTag(UserTag* tag) {
for (auto& body : mRigidBodies)
body.setUserTag(tag);
}
void RigidBodySet::setSystemGroupHandler(SystemGroupHandler* handler) {
for (auto& body : mRigidBodies) {
if (handler == nullptr || handler->getLayerType() == body.getLayerType())
body.setSystemGroupHandler(handler);
}
}
void RigidBodySet::setSystemGroupHandler(SystemGroupHandler* handler, ContactLayerType layer_type) {
if (handler != nullptr && handler->getLayerType() != layer_type)
return;
for (auto& body : mRigidBodies) {
if (body.getLayerType() == layer_type)
body.setSystemGroupHandler(handler);
}
}
void RigidBodySet::setTransform(const sead::Matrix34f& mtx) {
for (auto& body : mRigidBodies)
body.setTransform(mtx, true);
}
void RigidBodySet::enableContactLayer(ContactLayer layer) {
const auto type = getContactLayerType(layer);
for (auto& body : mRigidBodies) {
if (body.getLayerType() == type)
body.enableContactLayer(layer);
}
}
void RigidBodySet::disableContactLayer(ContactLayer layer) {
const auto type = getContactLayerType(layer);
for (auto& body : mRigidBodies) {
if (body.getLayerType() == type)
body.disableContactLayer(layer);
}
}
void RigidBodySet::disableAllContactLayers() {
for (auto& body : mRigidBodies)
body.setContactNone();
}
void RigidBodySet::setScaleAndUpdateImmediately(float scale) {
for (auto it = mRigidBodies.begin(), end = mRigidBodies.end(); it != end; ++it) {
it->setUpdateRequestedFlag();
it->setScale(scale);
it->processUpdateRequests(nullptr, nullptr);
}
}
void RigidBodySet::setScale(float scale) {
for (auto& body : mRigidBodies)
body.setScale(scale);
}
void RigidBodySet::callRigidBody_x_0() {
for (auto& body : mRigidBodies)
body.x_0();
}
void RigidBodySet::addOrRemoveRigidBodiesToWorld() {
for (auto& body : mRigidBodies)
body.addOrRemoveRigidBodyToWorld();
}
bool RigidBodySet::areAllTrueRigidBody_x_6() {
bool ok = true;
for (auto& body : mRigidBodies)
ok &= body.x_6();
return ok;
}
bool RigidBodySet::hasNoRigidBodyWithFlag8(bool require_motion_flag_1_to_be_unset) {
for (auto it = mRigidBodies.begin(), end = mRigidBodies.end(); it != end; ++it) {
if (it->isFlag8Set())
return false;
if (require_motion_flag_1_to_be_unset && it->isMotionFlag1Set())
return false;
}
return true;
}
void RigidBodySet::callRigidBody_x_7(u8 type) {
for (auto& body : mRigidBodies)
body.x_17(type);
}
} // namespace ksys::phys
@@ -0,0 +1,72 @@
#pragma once
#include <container/seadPtrArray.h>
#include <hostio/seadHostIONode.h>
#include <math/seadMatrix.h>
#include <prim/seadNamable.h>
#include <prim/seadSafeString.h>
#include "KingSystem/Physics/System/physDefines.h"
namespace ksys::phys {
class RigidBody;
class SystemGroupHandler;
class UserTag;
class RigidBodySet : public sead::hostio::Node {
public:
explicit RigidBodySet(const sead::SafeString& name);
virtual ~RigidBodySet();
const sead::SafeString& getName() const { return mName; }
sead::PtrArray<RigidBody>& getRigidBodies() { return mRigidBodies; }
const sead::PtrArray<RigidBody>& getRigidBodies() const { return mRigidBodies; }
RigidBody* getRigidBody(int idx) const { return mRigidBodies[idx]; }
void setFixedAndPreserveImpulse(bool fixed, bool mark_linear_vel_as_dirty);
void resetFrozenState();
void setUseSystemTimeFactor(bool use);
void clearFlag400000(bool clear);
void setEntityMotionFlag200(bool set);
void setFixed(bool fixed, bool preserve_velocities);
void updateMotionTypeRelatedFlags();
void triggerScheduledMotionTypeChange();
bool hasActiveEntityBody() const;
RigidBody* findBodyByHavokName(const sead::SafeString& name);
const RigidBody* findBodyByHavokName(const sead::SafeString& name) const;
int findBodyIndexByHavokName(const sead::SafeString& name) const;
void setUserTag(UserTag* tag);
/// Set the specified handler for all rigid bodies whose type (entity/sensor) matches
/// the layer type of the handler.
void setSystemGroupHandler(SystemGroupHandler* handler);
/// Set the specified handler for all rigid bodies whose type (entity/sensor) matches
/// both `layer_type` and the layer type of the handler.
void setSystemGroupHandler(SystemGroupHandler* handler, ContactLayerType layer_type);
void setTransform(const sead::Matrix34f& mtx);
void enableContactLayer(ContactLayer layer);
void disableContactLayer(ContactLayer layer);
void disableAllContactLayers();
void setScaleAndUpdateImmediately(float scale);
void setScale(float scale);
void callRigidBody_x_0();
void addOrRemoveRigidBodiesToWorld();
bool areAllTrueRigidBody_x_6();
bool hasNoRigidBodyWithFlag8(bool require_motion_flag_1_to_be_unset);
void callRigidBody_x_7(u8 type);
private:
sead::SafeString mName;
sead::PtrArray<RigidBody> mRigidBodies;
};
} // namespace ksys::phys
@@ -1,4 +1,5 @@
#include "KingSystem/Physics/System/physInstanceSet.h"
#include "KingSystem/Physics/RigidBody/physRigidBodySet.h"
namespace ksys::phys {
@@ -77,7 +78,7 @@ u32 InstanceSet::sub_7100FB9C2C() const {
void InstanceSet::sub_7100FBA9BC() {
for (auto& rb : mRigidBodySets) {
rb.sub_7100FA97FC();
rb.callRigidBody_x_0();
}
for (auto& body : mList) {
@@ -92,7 +93,7 @@ void InstanceSet::sub_7100FBACE0(phys::ContactLayer layer) {
bool sensor = phys::getContactLayerType(layer) != ContactLayerType::Entity;
for (auto& rb : mRigidBodySets) {
rb.disableCollisionMaybe(layer);
rb.disableContactLayer(layer);
}
if (sensor)
return;
@@ -106,7 +107,7 @@ void InstanceSet::sub_7100FBACE0(phys::ContactLayer layer) {
void InstanceSet::sub_7100FBAD74() {
for (auto& rb : mRigidBodySets) {
rb.disableAllContact();
rb.disableAllContactLayers();
}
if (mRagdollController != nullptr) {
mRagdollController->sub_71012217A8();
@@ -143,7 +144,7 @@ void InstanceSet::sub_7100FBB00C(phys::RigidBody* body, phys::RigidBodyParam* pa
void* InstanceSet::sub_7100FBBC28(const sead::SafeString& name) const {
for (auto& rb : mRigidBodySets) {
void* p = rb.findXByName(name);
void* p = rb.findBodyByHavokName(name);
if (p != nullptr)
return p;
}
@@ -18,6 +18,7 @@ public:
namespace ksys::phys {
class RigidBodySet;
class SystemGroupHandler;
class Ragdoll {};
@@ -46,21 +47,6 @@ struct ContactInfo {
sead::SafeString mName;
};
class RigidBodySet {
public:
void disableAllContact();
void sub_7100FA97FC();
void disableCollisionMaybe(ContactLayer);
void* findXByName(const sead::SafeString& name) const;
RigidBody* getRigidBody() const { return mBodies[0]; }
RigidBody* getRigidBody(s32 idx) const { return mBodies[idx]; }
private:
u8 _0[0x18];
sead::PtrArray<RigidBody> mBodies;
};
class InstanceSet : public sead::hostio::Node {
public:
enum class Flag : u32 {