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ksys/phys: Finish RigidBodyFromShape (add factory functions)
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@@ -286,6 +286,7 @@ union EntityCollisionFilterInfo {
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util::BitField<6, 1, bool, u32> no_ground_collision;
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/// Whether water collision is disabled.
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util::BitField<7, 1, bool, u32> no_water_collision;
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util::BitField<16, 10, u32> group_handler_index;
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util::BitField<30, 1, bool, u32> unk30;
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util::BitField<31, 1, bool, u32> is_ground_hit_mask;
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};
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