ksys/res: Implement GParamList Grab

This commit is contained in:
Léo Lam
2020-09-20 01:07:31 +02:00
parent 1fe88a8707
commit e28d742e27
4 changed files with 51 additions and 2 deletions
@@ -0,0 +1,46 @@
#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectGrab : public GParamListObject {
public:
GParamListObjectGrab();
const char* getName() const override { return "Grab"; }
agl::utl::Parameter<sead::SafeString> mSlot0Node;
agl::utl::Parameter<sead::SafeString> mSlot1Node;
agl::utl::Parameter<sead::SafeString> mSlot2Node;
agl::utl::Parameter<sead::SafeString> mSlot3Node;
agl::utl::Parameter<sead::SafeString> mSlot4Node;
agl::utl::Parameter<sead::SafeString> mSlot5Node;
agl::utl::Parameter<sead::SafeString> mSlot0PodNode;
agl::utl::Parameter<sead::SafeString> mSlot1PodNode;
agl::utl::Parameter<sead::SafeString> mSlot2PodNode;
agl::utl::Parameter<sead::SafeString> mSlot3PodNode;
agl::utl::Parameter<sead::SafeString> mSlot4PodNode;
agl::utl::Parameter<sead::SafeString> mSlot5PodNode;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectGrab, 0x218);
inline GParamListObjectGrab::GParamListObjectGrab() {
auto* const obj = &mObj;
mSlot0Node.init("", "Slot0Node", "", obj);
mSlot1Node.init("", "Slot1Node", "", obj);
mSlot2Node.init("", "Slot2Node", "", obj);
mSlot3Node.init("", "Slot3Node", "", obj);
mSlot4Node.init("", "Slot4Node", "", obj);
mSlot5Node.init("", "Slot5Node", "", obj);
mSlot0PodNode.init("", "Slot0PodNode", "", obj);
mSlot1PodNode.init("", "Slot1PodNode", "", obj);
mSlot2PodNode.init("", "Slot2PodNode", "", obj);
mSlot3PodNode.init("", "Slot3PodNode", "", obj);
mSlot4PodNode.init("", "Slot4PodNode", "", obj);
mSlot5PodNode.init("", "Slot5PodNode", "", obj);
}
} // namespace ksys::res
@@ -13,6 +13,7 @@
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectEnemyRace.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectEnemyShown.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGeneral.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGrab.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGuardianMiniWeapon.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectLargeSword.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectMasterSword.h"
@@ -85,6 +86,7 @@ bool GParamList::parse_(u8* data, size_t, sead::Heap* heap) {
dummy_list);
add<GParamListObjType::Player>(archive.getRootList(), "Player", heap, dummy_list);
add<GParamListObjType::Camera>(archive.getRootList(), "Camera", heap, dummy_list);
add<GParamListObjType::Grab>(archive.getRootList(), "Grab", heap, dummy_list);
// TODO: the rest