ksys/res: Implement GParamList Grab

This commit is contained in:
Léo Lam
2020-09-20 01:07:31 +02:00
parent 1fe88a8707
commit e28d742e27
4 changed files with 51 additions and 2 deletions
@@ -13,6 +13,7 @@
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectEnemyRace.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectEnemyShown.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGeneral.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGrab.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectGuardianMiniWeapon.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectLargeSword.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectMasterSword.h"
@@ -85,6 +86,7 @@ bool GParamList::parse_(u8* data, size_t, sead::Heap* heap) {
dummy_list);
add<GParamListObjType::Player>(archive.getRootList(), "Player", heap, dummy_list);
add<GParamListObjType::Camera>(archive.getRootList(), "Camera", heap, dummy_list);
add<GParamListObjType::Grab>(archive.getRootList(), "Grab", heap, dummy_list);
// TODO: the rest