ksys/res: Implement GParamList Attack

This commit is contained in:
Léo Lam
2020-09-19 22:40:21 +02:00
parent 0e69423ecb
commit f22c87d03f
4 changed files with 47 additions and 2 deletions
@@ -0,0 +1,42 @@
#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectAttack : public GParamListObject {
public:
GParamListObjectAttack();
const char* getName() const override { return "Attack"; }
agl::utl::Parameter<s32> mPower;
agl::utl::Parameter<s32> mImpulse;
agl::utl::Parameter<s32> mImpulseLarge;
agl::utl::Parameter<f32> mRange;
agl::utl::Parameter<s32> mGuardBreakPower;
agl::utl::Parameter<sead::SafeString> mSpHitActor;
agl::utl::Parameter<sead::SafeString> mSpHitTag;
agl::utl::Parameter<f32> mSpHitRatio;
agl::utl::Parameter<sead::SafeString> mSpWeakHitActor;
agl::utl::Parameter<s32> mPowerForPlayer;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectAttack, 0x190);
inline GParamListObjectAttack::GParamListObjectAttack() {
auto* const obj = &mObj;
mPower.init(0, "Power", "", obj);
mImpulse.init(0, "Impulse", "", obj);
mImpulseLarge.init(0, "ImpulseLarge", "", obj);
mRange.init(0.0, "Range", "", obj);
mGuardBreakPower.init(0, "GuardBreakPower", "", obj);
mSpHitActor.init("", "SpHitActor", "", obj);
mSpHitTag.init("", "SpHitTag", "", obj);
mSpHitRatio.init(2.0, "SpHitRatio", "", obj);
mSpWeakHitActor.init("", "SpWeakHitActor", "", obj);
mPowerForPlayer.init(-1, "PowerForPlayer", "", obj);
}
} // namespace ksys::res
@@ -3,6 +3,7 @@
#include <prim/seadRuntimeTypeInfo.h>
#include "KingSystem/ActorSystem/actActorParamMgr.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectAttack.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectAttackInterval.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectBindBone.h"
#include "KingSystem/Resource/GeneralParamList/resGParamListObjectEnemy.h"
@@ -54,6 +55,7 @@ bool GParamList::parse_(u8* data, size_t, sead::Heap* heap) {
dummy_list);
add<GParamListObjType::EnemyShown>(archive.getRootList(), "EnemyShown", heap, dummy_list);
add<GParamListObjType::BindBone>(archive.getRootList(), "BindBone", heap, dummy_list);
add<GParamListObjType::Attack>(archive.getRootList(), "Attack", heap, dummy_list);
// TODO: the rest