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Generate stubs for queries
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#include "Game/AI/Query/queryCheckMaterialValue.h"
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#include <evfl/query.h>
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namespace uking::query {
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CheckMaterialValue::CheckMaterialValue(const InitArg& arg) : ksys::act::ai::Query(arg) {}
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CheckMaterialValue::~CheckMaterialValue() = default;
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// FIXME: implement
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int CheckMaterialValue::doQuery() {
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return -1;
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}
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void CheckMaterialValue::loadParams(const evfl::QueryArg& arg) {}
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void CheckMaterialValue::loadParams() {}
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} // namespace uking::query
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