diff --git a/data/uking_functions.csv b/data/uking_functions.csv index 902d3694..a4f97988 100644 --- a/data/uking_functions.csv +++ b/data/uking_functions.csv @@ -1503,7 +1503,7 @@ Address,Quality,Size,Name 0x00000071000541cc,U,000004,ActorObserverBase::m5_null 0x00000071000541d0,U,000008,ActorObserverBase::m6 0x00000071000541d8,O,000372,_ZN5uking6action26CollaboShootingStarAreaTag33checkDerivedRuntimeTypeInfoStaticEPKN4sead15RuntimeTypeInfo9InterfaceE -0x000000710005434c,O,000140,_ZNK4sead15RuntimeTypeInfo6DeriveIN5uking6action13AreaTagActionEE9isDerivedEPKNS0_9InterfaceE +0x000000710005434c,O,000140,_ZNK4sead15RuntimeTypeInfo6DeriveIN5uking6action14AreaActionBaseEE9isDerivedEPKNS0_9InterfaceE 0x00000071000543d8,O,000140,_ZNK4sead15RuntimeTypeInfo6DeriveIN4ksys5world3JobEE9isDerivedEPKNS0_9InterfaceE 0x0000007100054464,O,000052,_ZN5uking6action26CreateDragonChallengeXLinkC1ERKN4ksys3act2ai10ActionBase7InitArgE 0x0000007100054498,O,000020,_ZN5uking6action26CreateDragonChallengeXLinkD1Ev @@ -3269,27 +3269,27 @@ Address,Quality,Size,Name 0x000000710009f810,O,000372,_ZN5uking6action15AreaFireObserve33checkDerivedRuntimeTypeInfoStaticEPKN4sead15RuntimeTypeInfo9InterfaceE 0x000000710009f984,O,000140,_ZNK4sead15RuntimeTypeInfo6DeriveIN5uking6action15FireObserveBaseEE9isDerivedEPKNS0_9InterfaceE 0x000000710009fa10,U,000084,AI_ActionInOutSendMessage::ctor -0x000000710009fa64,W,000200,_ZN5uking6action25ActorAreaInOutSendMessageD1Ev +0x000000710009fa64,W,000200,_ZN5uking6action20AreaInOutSendMessageD1Ev 0x000000710009fb2c,U,000008, -0x000000710009fb34,W,000036,_ZN5uking6action25ActorAreaInOutSendMessageD0Ev +0x000000710009fb34,W,000036,_ZN5uking6action20AreaInOutSendMessageD0Ev 0x000000710009fb58,U,000040,_ZThn48_N3agl2fx12OfxLensFlare6PresetD0Ev -0x000000710009fb80,W,000300,_ZN5uking6action25ActorAreaInOutSendMessage5init_EPN4sead4HeapE -0x000000710009fcac,W,000132,_ZN5uking6action25ActorAreaInOutSendMessage6enter_EPN4ksys3act2ai15InlineParamPackE -0x000000710009fd30,O,000004,_ZN5uking6action25ActorAreaInOutSendMessage5calc_Ev -0x000000710009fd34,W,000148,_ZN5uking6action25ActorAreaInOutSendMessage6leave_Ev -0x000000710009fdc8,W,000064,_ZN5uking6action25ActorAreaInOutSendMessage11loadParams_Ev -0x000000710009fe08,U,000112,uking::action::ActorAreaInOutSendMessage::m35 +0x000000710009fb80,W,000300,_ZN5uking6action20AreaInOutSendMessage5init_EPN4sead4HeapE +0x000000710009fcac,W,000132,_ZN5uking6action20AreaInOutSendMessage6enter_EPN4ksys3act2ai15InlineParamPackE +0x000000710009fd30,O,000004,_ZN5uking6action20AreaInOutSendMessage5calc_Ev +0x000000710009fd34,W,000148,_ZN5uking6action20AreaInOutSendMessage6leave_Ev +0x000000710009fdc8,W,000064,_ZN5uking6action20AreaInOutSendMessage11loadParams_Ev +0x000000710009fe08,U,000112,uking::action::AreaInOutSendMessage::m35 0x000000710009fe78,U,000112, -0x000000710009fee8,U,000200,uking::action::ActorAreaInOutSendMessage::m36 +0x000000710009fee8,U,000200,uking::action::AreaInOutSendMessage::m36 0x000000710009ffb0,U,000204, -0x00000071000a007c,U,000692,uking::action::ActorAreaInOutSendMessage::m37 +0x00000071000a007c,U,000692,uking::action::AreaInOutSendMessage::m37 0x00000071000a0330,U,000008, -0x00000071000a0338,O,000008,_ZNK5uking6action25ActorAreaInOutSendMessage27checkDerivedRuntimeTypeInfoEPKN4sead15RuntimeTypeInfo9InterfaceE -0x00000071000a0340,O,000092,_ZNK5uking6action25ActorAreaInOutSendMessage18getRuntimeTypeInfoEv -0x00000071000a039c,U,000004,uking::action::ActorAreaInOutSendMessage::m32 -0x00000071000a03a0,U,000004,uking::action::ActorAreaInOutSendMessage::m33 -0x00000071000a03a4,U,000008,uking::action::ActorAreaInOutSendMessage::m34 -0x00000071000a03ac,O,000372,_ZN5uking6action25ActorAreaInOutSendMessage33checkDerivedRuntimeTypeInfoStaticEPKN4sead15RuntimeTypeInfo9InterfaceE +0x00000071000a0338,O,000008,_ZNK5uking6action20AreaInOutSendMessage27checkDerivedRuntimeTypeInfoEPKN4sead15RuntimeTypeInfo9InterfaceE +0x00000071000a0340,O,000092,_ZNK5uking6action20AreaInOutSendMessage18getRuntimeTypeInfoEv +0x00000071000a039c,U,000004,uking::action::AreaInOutSendMessage::m32 +0x00000071000a03a0,U,000004,uking::action::AreaInOutSendMessage::m33 +0x00000071000a03a4,U,000008,uking::action::AreaInOutSendMessage::m34 +0x00000071000a03ac,O,000372,_ZN5uking6action20AreaInOutSendMessage33checkDerivedRuntimeTypeInfoStaticEPKN4sead15RuntimeTypeInfo9InterfaceE 0x00000071000a0520,U,000292,AI_Action_AreaLocation::ctor 0x00000071000a0644,W,000104,_ZN5uking6action12AreaLocationD1Ev 0x00000071000a06ac,U,000068, @@ -6045,7 +6045,7 @@ Address,Quality,Size,Name 0x00000071001064b0,O,000092,_ZNK5uking6action25EnemyAreaInOutSendMessage18getRuntimeTypeInfoEv 0x000000710010650c,U,000008,uking::action::EnemyAreaInOutSendMessage::m38 0x0000007100106514,U,000008, -0x000000710010651c,O,000140,_ZNK4sead15RuntimeTypeInfo6DeriveIN5uking6action25ActorAreaInOutSendMessageEE9isDerivedEPKNS0_9InterfaceE +0x000000710010651c,O,000140,_ZNK4sead15RuntimeTypeInfo6DeriveIN5uking6action20AreaInOutSendMessageEE9isDerivedEPKNS0_9InterfaceE 0x00000071001065a8,U,000080,AI_Action_EnemyChangeWeapon::ctor 0x00000071001065f8,O,000020,_ZN5uking6action17EnemyChangeWeaponD1Ev 0x000000710010660c,O,000052,_ZN5uking6action17EnemyChangeWeaponD0Ev @@ -77807,13 +77807,13 @@ Address,Quality,Size,Name 0x0000007100e21ce8,U,000288,Anchor::m2 0x0000007100e21e08,U,000092,Anchor::m3 0x0000007100e21e64,U,000088,AI_ActionAreaTag::ctor -0x0000007100e21ebc,W,000008,_ZN5uking6action13AreaTagAction6enter_EPN4ksys3act2ai15InlineParamPackE -0x0000007100e21ec4,W,000008,_ZN5uking6action13AreaTagAction5calc_Ev -0x0000007100e21ecc,U,000008,_ZN5uking6action13AreaTagAction14handleMessage_ERKN4ksys7MessageE -0x0000007100e21ed4,O,000288,_ZNK5uking6action13AreaTagAction27checkDerivedRuntimeTypeInfoEPKN4sead15RuntimeTypeInfo9InterfaceE -0x0000007100e21ff4,O,000092,_ZNK5uking6action13AreaTagAction18getRuntimeTypeInfoEv -0x0000007100e22050,O,000020,_ZN5uking6action13AreaTagActionD1Ev -0x0000007100e22064,O,000052,_ZN5uking6action13AreaTagActionD0Ev +0x0000007100e21ebc,W,000008,_ZN5uking6action14AreaActionBase6enter_EPN4ksys3act2ai15InlineParamPackE +0x0000007100e21ec4,W,000008,_ZN5uking6action14AreaActionBase5calc_Ev +0x0000007100e21ecc,U,000008,_ZN5uking6action14AreaActionBase14handleMessage_ERKN4ksys7MessageE +0x0000007100e21ed4,O,000288,_ZNK5uking6action14AreaActionBase27checkDerivedRuntimeTypeInfoEPKN4sead15RuntimeTypeInfo9InterfaceE +0x0000007100e21ff4,O,000092,_ZNK5uking6action14AreaActionBase18getRuntimeTypeInfoEv +0x0000007100e22050,O,000020,_ZN5uking6action14AreaActionBaseD1Ev +0x0000007100e22064,O,000052,_ZN5uking6action14AreaActionBaseD0Ev 0x0000007100e22098,U,000024, 0x0000007100e220b0,U,000056, 0x0000007100e220e8,U,000008,ActorObserver::m15 diff --git a/src/Game/Actor/Action/CMakeLists.txt b/src/Game/Actor/Action/CMakeLists.txt index 5ec20b43..e88de418 100644 --- a/src/Game/Actor/Action/CMakeLists.txt +++ b/src/Game/Actor/Action/CMakeLists.txt @@ -5,8 +5,6 @@ target_sources(uking PRIVATE actionActionWithAS.h actionActivateAttackSensor.cpp actionActivateAttackSensor.h - actionActorAreaInOutSendMessage.cpp - actionActorAreaInOutSendMessage.h actionActorInfoToGameDataFloat.cpp actionActorInfoToGameDataFloat.h actionActorInfoToGameDataInt.cpp @@ -149,6 +147,8 @@ target_sources(uking PRIVATE actionAreaBottomTag.h actionAreaFireObserve.cpp actionAreaFireObserve.h + actionAreaInOutSendMessage.cpp + actionAreaInOutSendMessage.h actionAreaLocation.cpp actionAreaLocation.h actionAreaRoot.cpp diff --git a/src/Game/Actor/Action/actionActorAreaInOutSendMessage.cpp b/src/Game/Actor/Action/actionActorAreaInOutSendMessage.cpp deleted file mode 100644 index c10750a0..00000000 --- a/src/Game/Actor/Action/actionActorAreaInOutSendMessage.cpp +++ /dev/null @@ -1,29 +0,0 @@ -#include "Game/Actor/Action/actionActorAreaInOutSendMessage.h" - -namespace uking::action { - -ActorAreaInOutSendMessage::ActorAreaInOutSendMessage(const InitArg& arg) : AreaTagAction(arg) {} - -ActorAreaInOutSendMessage::~ActorAreaInOutSendMessage() = default; - -bool ActorAreaInOutSendMessage::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); -} - -void ActorAreaInOutSendMessage::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); -} - -void ActorAreaInOutSendMessage::leave_() { - AreaTagAction::leave_(); -} - -void ActorAreaInOutSendMessage::loadParams_() { - getStaticParam(&mBufferNum_s, "BufferNum"); -} - -void ActorAreaInOutSendMessage::calc_() { - AreaTagAction::calc_(); -} - -} // namespace uking::action diff --git a/src/Game/Actor/Action/actionAreaBottomTag.cpp b/src/Game/Actor/Action/actionAreaBottomTag.cpp index 96ef1e2c..625fefbc 100644 --- a/src/Game/Actor/Action/actionAreaBottomTag.cpp +++ b/src/Game/Actor/Action/actionAreaBottomTag.cpp @@ -2,26 +2,26 @@ namespace uking::action { -AreaBottomTag::AreaBottomTag(const InitArg& arg) : AreaTagAction(arg) {} +AreaBottomTag::AreaBottomTag(const InitArg& arg) : AreaActionBase(arg) {} AreaBottomTag::~AreaBottomTag() = default; bool AreaBottomTag::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void AreaBottomTag::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void AreaBottomTag::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void AreaBottomTag::loadParams_() {} void AreaBottomTag::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionAreaBottomTag.h b/src/Game/Actor/Action/actionAreaBottomTag.h index 2cd312e9..cde6ce67 100644 --- a/src/Game/Actor/Action/actionAreaBottomTag.h +++ b/src/Game/Actor/Action/actionAreaBottomTag.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class AreaBottomTag : public AreaTagAction { - SEAD_RTTI_OVERRIDE(AreaBottomTag, AreaTagAction) +class AreaBottomTag : public AreaActionBase { + SEAD_RTTI_OVERRIDE(AreaBottomTag, AreaActionBase) public: explicit AreaBottomTag(const InitArg& arg); ~AreaBottomTag() override; diff --git a/src/Game/Actor/Action/actionAreaInOutSendMessage.cpp b/src/Game/Actor/Action/actionAreaInOutSendMessage.cpp new file mode 100644 index 00000000..b67b296a --- /dev/null +++ b/src/Game/Actor/Action/actionAreaInOutSendMessage.cpp @@ -0,0 +1,29 @@ +#include "Game/Actor/Action/actionAreaInOutSendMessage.h" + +namespace uking::action { + +AreaInOutSendMessage::AreaInOutSendMessage(const InitArg& arg) : AreaActionBase(arg) {} + +AreaInOutSendMessage::~AreaInOutSendMessage() = default; + +bool AreaInOutSendMessage::init_(sead::Heap* heap) { + return AreaActionBase::init_(heap); +} + +void AreaInOutSendMessage::enter_(ksys::act::ai::InlineParamPack* params) { + AreaActionBase::enter_(params); +} + +void AreaInOutSendMessage::leave_() { + AreaActionBase::leave_(); +} + +void AreaInOutSendMessage::loadParams_() { + getStaticParam(&mBufferNum_s, "BufferNum"); +} + +void AreaInOutSendMessage::calc_() { + AreaActionBase::calc_(); +} + +} // namespace uking::action diff --git a/src/Game/Actor/Action/actionActorAreaInOutSendMessage.h b/src/Game/Actor/Action/actionAreaInOutSendMessage.h similarity index 59% rename from src/Game/Actor/Action/actionActorAreaInOutSendMessage.h rename to src/Game/Actor/Action/actionAreaInOutSendMessage.h index 9c9e555d..42273c53 100644 --- a/src/Game/Actor/Action/actionActorAreaInOutSendMessage.h +++ b/src/Game/Actor/Action/actionAreaInOutSendMessage.h @@ -1,15 +1,15 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class ActorAreaInOutSendMessage : public AreaTagAction { - SEAD_RTTI_OVERRIDE(ActorAreaInOutSendMessage, AreaTagAction) +class AreaInOutSendMessage : public AreaActionBase { + SEAD_RTTI_OVERRIDE(AreaInOutSendMessage, AreaActionBase) public: - explicit ActorAreaInOutSendMessage(const InitArg& arg); - ~ActorAreaInOutSendMessage() override; + explicit AreaInOutSendMessage(const InitArg& arg); + ~AreaInOutSendMessage() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; diff --git a/src/Game/Actor/Action/actionCollaboShootingStarAreaTag.cpp b/src/Game/Actor/Action/actionCollaboShootingStarAreaTag.cpp index a89a1e24..894b5544 100644 --- a/src/Game/Actor/Action/actionCollaboShootingStarAreaTag.cpp +++ b/src/Game/Actor/Action/actionCollaboShootingStarAreaTag.cpp @@ -2,20 +2,20 @@ namespace uking::action { -CollaboShootingStarAreaTag::CollaboShootingStarAreaTag(const InitArg& arg) : AreaTagAction(arg) {} +CollaboShootingStarAreaTag::CollaboShootingStarAreaTag(const InitArg& arg) : AreaActionBase(arg) {} CollaboShootingStarAreaTag::~CollaboShootingStarAreaTag() = default; bool CollaboShootingStarAreaTag::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void CollaboShootingStarAreaTag::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void CollaboShootingStarAreaTag::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void CollaboShootingStarAreaTag::loadParams_() { @@ -23,7 +23,7 @@ void CollaboShootingStarAreaTag::loadParams_() { } void CollaboShootingStarAreaTag::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionCollaboShootingStarAreaTag.h b/src/Game/Actor/Action/actionCollaboShootingStarAreaTag.h index f0a788a4..d98461db 100644 --- a/src/Game/Actor/Action/actionCollaboShootingStarAreaTag.h +++ b/src/Game/Actor/Action/actionCollaboShootingStarAreaTag.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class CollaboShootingStarAreaTag : public AreaTagAction { - SEAD_RTTI_OVERRIDE(CollaboShootingStarAreaTag, AreaTagAction) +class CollaboShootingStarAreaTag : public AreaActionBase { + SEAD_RTTI_OVERRIDE(CollaboShootingStarAreaTag, AreaActionBase) public: explicit CollaboShootingStarAreaTag(const InitArg& arg); ~CollaboShootingStarAreaTag() override; diff --git a/src/Game/Actor/Action/actionControlBombEffect.cpp b/src/Game/Actor/Action/actionControlBombEffect.cpp index 775466f5..81b5d377 100644 --- a/src/Game/Actor/Action/actionControlBombEffect.cpp +++ b/src/Game/Actor/Action/actionControlBombEffect.cpp @@ -2,26 +2,26 @@ namespace uking::action { -ControlBombEffect::ControlBombEffect(const InitArg& arg) : AreaTagAction(arg) {} +ControlBombEffect::ControlBombEffect(const InitArg& arg) : AreaActionBase(arg) {} ControlBombEffect::~ControlBombEffect() = default; bool ControlBombEffect::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void ControlBombEffect::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void ControlBombEffect::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void ControlBombEffect::loadParams_() {} void ControlBombEffect::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionControlBombEffect.h b/src/Game/Actor/Action/actionControlBombEffect.h index 7fc575f8..12f7f1f6 100644 --- a/src/Game/Actor/Action/actionControlBombEffect.h +++ b/src/Game/Actor/Action/actionControlBombEffect.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class ControlBombEffect : public AreaTagAction { - SEAD_RTTI_OVERRIDE(ControlBombEffect, AreaTagAction) +class ControlBombEffect : public AreaActionBase { + SEAD_RTTI_OVERRIDE(ControlBombEffect, AreaActionBase) public: explicit ControlBombEffect(const InitArg& arg); ~ControlBombEffect() override; diff --git a/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp b/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp index 9ee4bf08..24fadb14 100644 --- a/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp +++ b/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp @@ -3,29 +3,29 @@ namespace uking::action { EnemyAreaInOutSendMessage::EnemyAreaInOutSendMessage(const InitArg& arg) - : ActorAreaInOutSendMessage(arg) {} + : AreaInOutSendMessage(arg) {} EnemyAreaInOutSendMessage::~EnemyAreaInOutSendMessage() = default; bool EnemyAreaInOutSendMessage::init_(sead::Heap* heap) { - return ActorAreaInOutSendMessage::init_(heap); + return AreaInOutSendMessage::init_(heap); } void EnemyAreaInOutSendMessage::enter_(ksys::act::ai::InlineParamPack* params) { - ActorAreaInOutSendMessage::enter_(params); + AreaInOutSendMessage::enter_(params); } void EnemyAreaInOutSendMessage::leave_() { - ActorAreaInOutSendMessage::leave_(); + AreaInOutSendMessage::leave_(); } void EnemyAreaInOutSendMessage::loadParams_() { - ActorAreaInOutSendMessage::loadParams_(); + AreaInOutSendMessage::loadParams_(); getStaticParam(&mMessageID_s, "MessageID"); } void EnemyAreaInOutSendMessage::calc_() { - ActorAreaInOutSendMessage::calc_(); + AreaInOutSendMessage::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.h b/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.h index e8217e00..c1011dc1 100644 --- a/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.h +++ b/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Action/actionActorAreaInOutSendMessage.h" +#include "Game/Actor/Action/actionAreaInOutSendMessage.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class EnemyAreaInOutSendMessage : public ActorAreaInOutSendMessage { - SEAD_RTTI_OVERRIDE(EnemyAreaInOutSendMessage, ActorAreaInOutSendMessage) +class EnemyAreaInOutSendMessage : public AreaInOutSendMessage { + SEAD_RTTI_OVERRIDE(EnemyAreaInOutSendMessage, AreaInOutSendMessage) public: explicit EnemyAreaInOutSendMessage(const InitArg& arg); ~EnemyAreaInOutSendMessage() override; diff --git a/src/Game/Actor/Action/actionForbidComeback.cpp b/src/Game/Actor/Action/actionForbidComeback.cpp index 0fd6f54f..ba4d795f 100644 --- a/src/Game/Actor/Action/actionForbidComeback.cpp +++ b/src/Game/Actor/Action/actionForbidComeback.cpp @@ -2,26 +2,26 @@ namespace uking::action { -ForbidComeback::ForbidComeback(const InitArg& arg) : AreaTagAction(arg) {} +ForbidComeback::ForbidComeback(const InitArg& arg) : AreaActionBase(arg) {} ForbidComeback::~ForbidComeback() = default; bool ForbidComeback::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void ForbidComeback::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void ForbidComeback::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void ForbidComeback::loadParams_() {} void ForbidComeback::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionForbidComeback.h b/src/Game/Actor/Action/actionForbidComeback.h index e970ddb1..6b7ce82c 100644 --- a/src/Game/Actor/Action/actionForbidComeback.h +++ b/src/Game/Actor/Action/actionForbidComeback.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class ForbidComeback : public AreaTagAction { - SEAD_RTTI_OVERRIDE(ForbidComeback, AreaTagAction) +class ForbidComeback : public AreaActionBase { + SEAD_RTTI_OVERRIDE(ForbidComeback, AreaActionBase) public: explicit ForbidComeback(const InitArg& arg); ~ForbidComeback() override; diff --git a/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp b/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp index 1285d87a..16e725f0 100644 --- a/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp +++ b/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.cpp @@ -3,29 +3,29 @@ namespace uking::action { PlayerAreaInOutSendMessage::PlayerAreaInOutSendMessage(const InitArg& arg) - : ActorAreaInOutSendMessage(arg) {} + : AreaInOutSendMessage(arg) {} PlayerAreaInOutSendMessage::~PlayerAreaInOutSendMessage() = default; bool PlayerAreaInOutSendMessage::init_(sead::Heap* heap) { - return ActorAreaInOutSendMessage::init_(heap); + return AreaInOutSendMessage::init_(heap); } void PlayerAreaInOutSendMessage::enter_(ksys::act::ai::InlineParamPack* params) { - ActorAreaInOutSendMessage::enter_(params); + AreaInOutSendMessage::enter_(params); } void PlayerAreaInOutSendMessage::leave_() { - ActorAreaInOutSendMessage::leave_(); + AreaInOutSendMessage::leave_(); } void PlayerAreaInOutSendMessage::loadParams_() { - ActorAreaInOutSendMessage::loadParams_(); + AreaInOutSendMessage::loadParams_(); getStaticParam(&mMessageSet_s, "MessageSet"); } void PlayerAreaInOutSendMessage::calc_() { - ActorAreaInOutSendMessage::calc_(); + AreaInOutSendMessage::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.h b/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.h index bf3e0a9b..e00b10c1 100644 --- a/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.h +++ b/src/Game/Actor/Action/actionPlayerAreaInOutSendMessage.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Action/actionActorAreaInOutSendMessage.h" +#include "Game/Actor/Action/actionAreaInOutSendMessage.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class PlayerAreaInOutSendMessage : public ActorAreaInOutSendMessage { - SEAD_RTTI_OVERRIDE(PlayerAreaInOutSendMessage, ActorAreaInOutSendMessage) +class PlayerAreaInOutSendMessage : public AreaInOutSendMessage { + SEAD_RTTI_OVERRIDE(PlayerAreaInOutSendMessage, AreaInOutSendMessage) public: explicit PlayerAreaInOutSendMessage(const InitArg& arg); ~PlayerAreaInOutSendMessage() override; diff --git a/src/Game/Actor/Action/actionSandwichDetectionAreaTag.cpp b/src/Game/Actor/Action/actionSandwichDetectionAreaTag.cpp index 9e5874a6..3223fbe3 100644 --- a/src/Game/Actor/Action/actionSandwichDetectionAreaTag.cpp +++ b/src/Game/Actor/Action/actionSandwichDetectionAreaTag.cpp @@ -2,26 +2,26 @@ namespace uking::action { -SandwichDetectionAreaTag::SandwichDetectionAreaTag(const InitArg& arg) : AreaTagAction(arg) {} +SandwichDetectionAreaTag::SandwichDetectionAreaTag(const InitArg& arg) : AreaActionBase(arg) {} SandwichDetectionAreaTag::~SandwichDetectionAreaTag() = default; bool SandwichDetectionAreaTag::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void SandwichDetectionAreaTag::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void SandwichDetectionAreaTag::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void SandwichDetectionAreaTag::loadParams_() {} void SandwichDetectionAreaTag::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionSandwichDetectionAreaTag.h b/src/Game/Actor/Action/actionSandwichDetectionAreaTag.h index 0137a815..b45e799b 100644 --- a/src/Game/Actor/Action/actionSandwichDetectionAreaTag.h +++ b/src/Game/Actor/Action/actionSandwichDetectionAreaTag.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class SandwichDetectionAreaTag : public AreaTagAction { - SEAD_RTTI_OVERRIDE(SandwichDetectionAreaTag, AreaTagAction) +class SandwichDetectionAreaTag : public AreaActionBase { + SEAD_RTTI_OVERRIDE(SandwichDetectionAreaTag, AreaActionBase) public: explicit SandwichDetectionAreaTag(const InitArg& arg); ~SandwichDetectionAreaTag() override; diff --git a/src/Game/Actor/Action/actionSandwichDetectionAreaTagSimple.cpp b/src/Game/Actor/Action/actionSandwichDetectionAreaTagSimple.cpp index bab1e4aa..d7456e50 100644 --- a/src/Game/Actor/Action/actionSandwichDetectionAreaTagSimple.cpp +++ b/src/Game/Actor/Action/actionSandwichDetectionAreaTagSimple.cpp @@ -3,26 +3,26 @@ namespace uking::action { SandwichDetectionAreaTagSimple::SandwichDetectionAreaTagSimple(const InitArg& arg) - : AreaTagAction(arg) {} + : AreaActionBase(arg) {} SandwichDetectionAreaTagSimple::~SandwichDetectionAreaTagSimple() = default; bool SandwichDetectionAreaTagSimple::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void SandwichDetectionAreaTagSimple::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void SandwichDetectionAreaTagSimple::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void SandwichDetectionAreaTagSimple::loadParams_() {} void SandwichDetectionAreaTagSimple::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionSandwichDetectionAreaTagSimple.h b/src/Game/Actor/Action/actionSandwichDetectionAreaTagSimple.h index 0528d2ca..fc95de29 100644 --- a/src/Game/Actor/Action/actionSandwichDetectionAreaTagSimple.h +++ b/src/Game/Actor/Action/actionSandwichDetectionAreaTagSimple.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class SandwichDetectionAreaTagSimple : public AreaTagAction { - SEAD_RTTI_OVERRIDE(SandwichDetectionAreaTagSimple, AreaTagAction) +class SandwichDetectionAreaTagSimple : public AreaActionBase { + SEAD_RTTI_OVERRIDE(SandwichDetectionAreaTagSimple, AreaActionBase) public: explicit SandwichDetectionAreaTagSimple(const InitArg& arg); ~SandwichDetectionAreaTagSimple() override; diff --git a/src/Game/Actor/Action/actionSetComebackPosition.cpp b/src/Game/Actor/Action/actionSetComebackPosition.cpp index 4f2b3666..8cdf87ab 100644 --- a/src/Game/Actor/Action/actionSetComebackPosition.cpp +++ b/src/Game/Actor/Action/actionSetComebackPosition.cpp @@ -2,20 +2,20 @@ namespace uking::action { -SetComebackPosition::SetComebackPosition(const InitArg& arg) : AreaTagAction(arg) {} +SetComebackPosition::SetComebackPosition(const InitArg& arg) : AreaActionBase(arg) {} SetComebackPosition::~SetComebackPosition() = default; bool SetComebackPosition::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void SetComebackPosition::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void SetComebackPosition::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void SetComebackPosition::loadParams_() { @@ -23,7 +23,7 @@ void SetComebackPosition::loadParams_() { } void SetComebackPosition::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionSetComebackPosition.h b/src/Game/Actor/Action/actionSetComebackPosition.h index 18d46a35..974862a8 100644 --- a/src/Game/Actor/Action/actionSetComebackPosition.h +++ b/src/Game/Actor/Action/actionSetComebackPosition.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class SetComebackPosition : public AreaTagAction { - SEAD_RTTI_OVERRIDE(SetComebackPosition, AreaTagAction) +class SetComebackPosition : public AreaActionBase { + SEAD_RTTI_OVERRIDE(SetComebackPosition, AreaActionBase) public: explicit SetComebackPosition(const InitArg& arg); ~SetComebackPosition() override; diff --git a/src/Game/Actor/Action/actionShelterFromRain.cpp b/src/Game/Actor/Action/actionShelterFromRain.cpp index 01670c32..94450433 100644 --- a/src/Game/Actor/Action/actionShelterFromRain.cpp +++ b/src/Game/Actor/Action/actionShelterFromRain.cpp @@ -2,20 +2,20 @@ namespace uking::action { -ShelterFromRain::ShelterFromRain(const InitArg& arg) : AreaTagAction(arg) {} +ShelterFromRain::ShelterFromRain(const InitArg& arg) : AreaActionBase(arg) {} ShelterFromRain::~ShelterFromRain() = default; bool ShelterFromRain::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void ShelterFromRain::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void ShelterFromRain::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void ShelterFromRain::loadParams_() { @@ -23,7 +23,7 @@ void ShelterFromRain::loadParams_() { } void ShelterFromRain::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Action/actionShelterFromRain.h b/src/Game/Actor/Action/actionShelterFromRain.h index b8712bd3..f227dd8a 100644 --- a/src/Game/Actor/Action/actionShelterFromRain.h +++ b/src/Game/Actor/Action/actionShelterFromRain.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class ShelterFromRain : public AreaTagAction { - SEAD_RTTI_OVERRIDE(ShelterFromRain, AreaTagAction) +class ShelterFromRain : public AreaActionBase { + SEAD_RTTI_OVERRIDE(ShelterFromRain, AreaActionBase) public: explicit ShelterFromRain(const InitArg& arg); ~ShelterFromRain() override; diff --git a/src/Game/Actor/Area/Action/CMakeLists.txt b/src/Game/Actor/Area/Action/CMakeLists.txt index 8fed1308..ea8831b3 100644 --- a/src/Game/Actor/Area/Action/CMakeLists.txt +++ b/src/Game/Actor/Area/Action/CMakeLists.txt @@ -1,4 +1,6 @@ target_sources(uking PRIVATE + actionAreaActionBase.cpp + actionAreaActionBase.h actionAreaActorObserve.cpp actionAreaActorObserve.h actionAreaHorseSpeedLimitAction.cpp @@ -9,8 +11,6 @@ target_sources(uking PRIVATE actionAreaOutRecreateActorAction.h actionAreaRecreateActorAction.cpp actionAreaRecreateActorAction.h - actionAreaTagAction.cpp - actionAreaTagAction.h actionFireObserveBase.cpp actionFireObserveBase.h actionOwnedHorseObserveAction.cpp diff --git a/src/Game/Actor/Area/Action/actionAreaActionBase.cpp b/src/Game/Actor/Area/Action/actionAreaActionBase.cpp new file mode 100644 index 00000000..7bf0d482 --- /dev/null +++ b/src/Game/Actor/Area/Action/actionAreaActionBase.cpp @@ -0,0 +1,17 @@ +#include "Game/Actor/Area/Action/actionAreaActionBase.h" + +namespace uking::action { + +AreaActionBase::AreaActionBase(const InitArg& arg) : ksys::act::ai::Action(arg) {} + +AreaActionBase::~AreaActionBase() = default; + +void AreaActionBase::enter_(ksys::act::ai::InlineParamPack* params) { + ksys::act::ai::Action::enter_(params); +} + +void AreaActionBase::calc_() { + ksys::act::ai::Action::calc_(); +} + +} // namespace uking::action diff --git a/src/Game/Actor/Area/Action/actionAreaTagAction.h b/src/Game/Actor/Area/Action/actionAreaActionBase.h similarity index 54% rename from src/Game/Actor/Area/Action/actionAreaTagAction.h rename to src/Game/Actor/Area/Action/actionAreaActionBase.h index 0fcaf4a6..b6e3e8e0 100644 --- a/src/Game/Actor/Area/Action/actionAreaTagAction.h +++ b/src/Game/Actor/Area/Action/actionAreaActionBase.h @@ -4,11 +4,11 @@ namespace uking::action { -class AreaTagAction : public ksys::act::ai::Action { - SEAD_RTTI_OVERRIDE(AreaTagAction, ksys::act::ai::Action) +class AreaActionBase : public ksys::act::ai::Action { + SEAD_RTTI_OVERRIDE(AreaActionBase, ksys::act::ai::Action) public: - explicit AreaTagAction(const InitArg& arg); - ~AreaTagAction() override; + explicit AreaActionBase(const InitArg& arg); + ~AreaActionBase() override; void enter_(ksys::act::ai::InlineParamPack* params) override; diff --git a/src/Game/Actor/Area/Action/actionAreaActorObserve.cpp b/src/Game/Actor/Area/Action/actionAreaActorObserve.cpp index 63c21921..25153867 100644 --- a/src/Game/Actor/Area/Action/actionAreaActorObserve.cpp +++ b/src/Game/Actor/Area/Action/actionAreaActorObserve.cpp @@ -2,12 +2,12 @@ namespace uking::action { -AreaActorObserve::AreaActorObserve(const InitArg& arg) : AreaTagAction(arg) {} +AreaActorObserve::AreaActorObserve(const InitArg& arg) : AreaActionBase(arg) {} AreaActorObserve::~AreaActorObserve() = default; bool AreaActorObserve::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void AreaActorObserve::loadParams_() { diff --git a/src/Game/Actor/Area/Action/actionAreaActorObserve.h b/src/Game/Actor/Area/Action/actionAreaActorObserve.h index 0b97d144..78dcaefd 100644 --- a/src/Game/Actor/Area/Action/actionAreaActorObserve.h +++ b/src/Game/Actor/Area/Action/actionAreaActorObserve.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class AreaActorObserve : public AreaTagAction { - SEAD_RTTI_OVERRIDE(AreaActorObserve, AreaTagAction) +class AreaActorObserve : public AreaActionBase { + SEAD_RTTI_OVERRIDE(AreaActorObserve, AreaActionBase) public: explicit AreaActorObserve(const InitArg& arg); ~AreaActorObserve() override; diff --git a/src/Game/Actor/Area/Action/actionAreaHorseSpeedLimitAction.cpp b/src/Game/Actor/Area/Action/actionAreaHorseSpeedLimitAction.cpp index c9a415ea..d950bbd3 100644 --- a/src/Game/Actor/Area/Action/actionAreaHorseSpeedLimitAction.cpp +++ b/src/Game/Actor/Area/Action/actionAreaHorseSpeedLimitAction.cpp @@ -2,12 +2,12 @@ namespace uking::action { -AreaHorseSpeedLimitAction::AreaHorseSpeedLimitAction(const InitArg& arg) : AreaTagAction(arg) {} +AreaHorseSpeedLimitAction::AreaHorseSpeedLimitAction(const InitArg& arg) : AreaActionBase(arg) {} AreaHorseSpeedLimitAction::~AreaHorseSpeedLimitAction() = default; bool AreaHorseSpeedLimitAction::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } } // namespace uking::action diff --git a/src/Game/Actor/Area/Action/actionAreaHorseSpeedLimitAction.h b/src/Game/Actor/Area/Action/actionAreaHorseSpeedLimitAction.h index ebe9224e..6d29543b 100644 --- a/src/Game/Actor/Area/Action/actionAreaHorseSpeedLimitAction.h +++ b/src/Game/Actor/Area/Action/actionAreaHorseSpeedLimitAction.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class AreaHorseSpeedLimitAction : public AreaTagAction { - SEAD_RTTI_OVERRIDE(AreaHorseSpeedLimitAction, AreaTagAction) +class AreaHorseSpeedLimitAction : public AreaActionBase { + SEAD_RTTI_OVERRIDE(AreaHorseSpeedLimitAction, AreaActionBase) public: explicit AreaHorseSpeedLimitAction(const InitArg& arg); ~AreaHorseSpeedLimitAction() override; diff --git a/src/Game/Actor/Area/Action/actionAreaOutRecreateActorAction.cpp b/src/Game/Actor/Area/Action/actionAreaOutRecreateActorAction.cpp index 9383d06d..d8945d90 100644 --- a/src/Game/Actor/Area/Action/actionAreaOutRecreateActorAction.cpp +++ b/src/Game/Actor/Area/Action/actionAreaOutRecreateActorAction.cpp @@ -2,12 +2,12 @@ namespace uking::action { -AreaOutRecreateActorAction::AreaOutRecreateActorAction(const InitArg& arg) : AreaTagAction(arg) {} +AreaOutRecreateActorAction::AreaOutRecreateActorAction(const InitArg& arg) : AreaActionBase(arg) {} AreaOutRecreateActorAction::~AreaOutRecreateActorAction() = default; bool AreaOutRecreateActorAction::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } } // namespace uking::action diff --git a/src/Game/Actor/Area/Action/actionAreaOutRecreateActorAction.h b/src/Game/Actor/Area/Action/actionAreaOutRecreateActorAction.h index cb48f96b..b4e7df8e 100644 --- a/src/Game/Actor/Area/Action/actionAreaOutRecreateActorAction.h +++ b/src/Game/Actor/Area/Action/actionAreaOutRecreateActorAction.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class AreaOutRecreateActorAction : public AreaTagAction { - SEAD_RTTI_OVERRIDE(AreaOutRecreateActorAction, AreaTagAction) +class AreaOutRecreateActorAction : public AreaActionBase { + SEAD_RTTI_OVERRIDE(AreaOutRecreateActorAction, AreaActionBase) public: explicit AreaOutRecreateActorAction(const InitArg& arg); ~AreaOutRecreateActorAction() override; diff --git a/src/Game/Actor/Area/Action/actionAreaRecreateActorAction.cpp b/src/Game/Actor/Area/Action/actionAreaRecreateActorAction.cpp index 7c4d0cf2..0561d881 100644 --- a/src/Game/Actor/Area/Action/actionAreaRecreateActorAction.cpp +++ b/src/Game/Actor/Area/Action/actionAreaRecreateActorAction.cpp @@ -2,12 +2,12 @@ namespace uking::action { -AreaRecreateActorAction::AreaRecreateActorAction(const InitArg& arg) : AreaTagAction(arg) {} +AreaRecreateActorAction::AreaRecreateActorAction(const InitArg& arg) : AreaActionBase(arg) {} AreaRecreateActorAction::~AreaRecreateActorAction() = default; bool AreaRecreateActorAction::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } } // namespace uking::action diff --git a/src/Game/Actor/Area/Action/actionAreaRecreateActorAction.h b/src/Game/Actor/Area/Action/actionAreaRecreateActorAction.h index 15b5eb93..51109382 100644 --- a/src/Game/Actor/Area/Action/actionAreaRecreateActorAction.h +++ b/src/Game/Actor/Area/Action/actionAreaRecreateActorAction.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class AreaRecreateActorAction : public AreaTagAction { - SEAD_RTTI_OVERRIDE(AreaRecreateActorAction, AreaTagAction) +class AreaRecreateActorAction : public AreaActionBase { + SEAD_RTTI_OVERRIDE(AreaRecreateActorAction, AreaActionBase) public: explicit AreaRecreateActorAction(const InitArg& arg); ~AreaRecreateActorAction() override; diff --git a/src/Game/Actor/Area/Action/actionAreaTagAction.cpp b/src/Game/Actor/Area/Action/actionAreaTagAction.cpp deleted file mode 100644 index 2efe1f7a..00000000 --- a/src/Game/Actor/Area/Action/actionAreaTagAction.cpp +++ /dev/null @@ -1,17 +0,0 @@ -#include "Game/Actor/Area/Action/actionAreaTagAction.h" - -namespace uking::action { - -AreaTagAction::AreaTagAction(const InitArg& arg) : ksys::act::ai::Action(arg) {} - -AreaTagAction::~AreaTagAction() = default; - -void AreaTagAction::enter_(ksys::act::ai::InlineParamPack* params) { - ksys::act::ai::Action::enter_(params); -} - -void AreaTagAction::calc_() { - ksys::act::ai::Action::calc_(); -} - -} // namespace uking::action diff --git a/src/Game/Actor/Area/Action/actionOwnedHorseObserveAction.cpp b/src/Game/Actor/Area/Action/actionOwnedHorseObserveAction.cpp index 70329ff1..0511bd60 100644 --- a/src/Game/Actor/Area/Action/actionOwnedHorseObserveAction.cpp +++ b/src/Game/Actor/Area/Action/actionOwnedHorseObserveAction.cpp @@ -2,16 +2,16 @@ namespace uking::action { -OwnedHorseObserveAction::OwnedHorseObserveAction(const InitArg& arg) : AreaTagAction(arg) {} +OwnedHorseObserveAction::OwnedHorseObserveAction(const InitArg& arg) : AreaActionBase(arg) {} OwnedHorseObserveAction::~OwnedHorseObserveAction() = default; bool OwnedHorseObserveAction::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void OwnedHorseObserveAction::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void OwnedHorseObserveAction::loadParams_() { @@ -19,7 +19,7 @@ void OwnedHorseObserveAction::loadParams_() { } void OwnedHorseObserveAction::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace uking::action diff --git a/src/Game/Actor/Area/Action/actionOwnedHorseObserveAction.h b/src/Game/Actor/Area/Action/actionOwnedHorseObserveAction.h index 0b24d16a..883ac200 100644 --- a/src/Game/Actor/Area/Action/actionOwnedHorseObserveAction.h +++ b/src/Game/Actor/Area/Action/actionOwnedHorseObserveAction.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { -class OwnedHorseObserveAction : public AreaTagAction { - SEAD_RTTI_OVERRIDE(OwnedHorseObserveAction, AreaTagAction) +class OwnedHorseObserveAction : public AreaActionBase { + SEAD_RTTI_OVERRIDE(OwnedHorseObserveAction, AreaActionBase) public: explicit OwnedHorseObserveAction(const InitArg& arg); ~OwnedHorseObserveAction() override; diff --git a/src/KingSystem/Sound/Actor/Action/actionSoundOcclusionTagAction.cpp b/src/KingSystem/Sound/Actor/Action/actionSoundOcclusionTagAction.cpp index d1c7d5e8..8c784b41 100644 --- a/src/KingSystem/Sound/Actor/Action/actionSoundOcclusionTagAction.cpp +++ b/src/KingSystem/Sound/Actor/Action/actionSoundOcclusionTagAction.cpp @@ -2,20 +2,20 @@ namespace ksys::snd { -SoundOcclusionTagAction::SoundOcclusionTagAction(const InitArg& arg) : AreaTagAction(arg) {} +SoundOcclusionTagAction::SoundOcclusionTagAction(const InitArg& arg) : AreaActionBase(arg) {} SoundOcclusionTagAction::~SoundOcclusionTagAction() = default; bool SoundOcclusionTagAction::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void SoundOcclusionTagAction::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void SoundOcclusionTagAction::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void SoundOcclusionTagAction::loadParams_() { @@ -23,7 +23,7 @@ void SoundOcclusionTagAction::loadParams_() { } void SoundOcclusionTagAction::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace ksys::snd diff --git a/src/KingSystem/Sound/Actor/Action/actionSoundOcclusionTagAction.h b/src/KingSystem/Sound/Actor/Action/actionSoundOcclusionTagAction.h index e277e87c..7edb4103 100644 --- a/src/KingSystem/Sound/Actor/Action/actionSoundOcclusionTagAction.h +++ b/src/KingSystem/Sound/Actor/Action/actionSoundOcclusionTagAction.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace ksys::snd { -class SoundOcclusionTagAction : public uking::action::AreaTagAction { - SEAD_RTTI_OVERRIDE(SoundOcclusionTagAction, uking::action::AreaTagAction) +class SoundOcclusionTagAction : public uking::action::AreaActionBase { + SEAD_RTTI_OVERRIDE(SoundOcclusionTagAction, uking::action::AreaActionBase) public: explicit SoundOcclusionTagAction(const InitArg& arg); ~SoundOcclusionTagAction() override; diff --git a/src/KingSystem/Sound/Actor/Action/actionSoundReverbAreaTagAction.cpp b/src/KingSystem/Sound/Actor/Action/actionSoundReverbAreaTagAction.cpp index cac7dde0..92d4571f 100644 --- a/src/KingSystem/Sound/Actor/Action/actionSoundReverbAreaTagAction.cpp +++ b/src/KingSystem/Sound/Actor/Action/actionSoundReverbAreaTagAction.cpp @@ -2,20 +2,20 @@ namespace ksys::snd { -SoundReverbAreaTagAction::SoundReverbAreaTagAction(const InitArg& arg) : AreaTagAction(arg) {} +SoundReverbAreaTagAction::SoundReverbAreaTagAction(const InitArg& arg) : AreaActionBase(arg) {} SoundReverbAreaTagAction::~SoundReverbAreaTagAction() = default; bool SoundReverbAreaTagAction::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void SoundReverbAreaTagAction::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void SoundReverbAreaTagAction::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void SoundReverbAreaTagAction::loadParams_() { @@ -28,7 +28,7 @@ void SoundReverbAreaTagAction::loadParams_() { } void SoundReverbAreaTagAction::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace ksys::snd diff --git a/src/KingSystem/Sound/Actor/Action/actionSoundReverbAreaTagAction.h b/src/KingSystem/Sound/Actor/Action/actionSoundReverbAreaTagAction.h index a6d53e8e..2d43cf61 100644 --- a/src/KingSystem/Sound/Actor/Action/actionSoundReverbAreaTagAction.h +++ b/src/KingSystem/Sound/Actor/Action/actionSoundReverbAreaTagAction.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace ksys::snd { -class SoundReverbAreaTagAction : public uking::action::AreaTagAction { - SEAD_RTTI_OVERRIDE(SoundReverbAreaTagAction, uking::action::AreaTagAction) +class SoundReverbAreaTagAction : public uking::action::AreaActionBase { + SEAD_RTTI_OVERRIDE(SoundReverbAreaTagAction, uking::action::AreaActionBase) public: explicit SoundReverbAreaTagAction(const InitArg& arg); ~SoundReverbAreaTagAction() override; diff --git a/src/KingSystem/Sound/Actor/Action/actionSoundShieldingAreaTagAction.cpp b/src/KingSystem/Sound/Actor/Action/actionSoundShieldingAreaTagAction.cpp index 0025a32a..5b54a9cd 100644 --- a/src/KingSystem/Sound/Actor/Action/actionSoundShieldingAreaTagAction.cpp +++ b/src/KingSystem/Sound/Actor/Action/actionSoundShieldingAreaTagAction.cpp @@ -2,20 +2,21 @@ namespace ksys::snd { -SoundShieldingAreaTagAction::SoundShieldingAreaTagAction(const InitArg& arg) : AreaTagAction(arg) {} +SoundShieldingAreaTagAction::SoundShieldingAreaTagAction(const InitArg& arg) + : AreaActionBase(arg) {} SoundShieldingAreaTagAction::~SoundShieldingAreaTagAction() = default; bool SoundShieldingAreaTagAction::init_(sead::Heap* heap) { - return AreaTagAction::init_(heap); + return AreaActionBase::init_(heap); } void SoundShieldingAreaTagAction::enter_(ksys::act::ai::InlineParamPack* params) { - AreaTagAction::enter_(params); + AreaActionBase::enter_(params); } void SoundShieldingAreaTagAction::leave_() { - AreaTagAction::leave_(); + AreaActionBase::leave_(); } void SoundShieldingAreaTagAction::loadParams_() { @@ -24,7 +25,7 @@ void SoundShieldingAreaTagAction::loadParams_() { } void SoundShieldingAreaTagAction::calc_() { - AreaTagAction::calc_(); + AreaActionBase::calc_(); } } // namespace ksys::snd diff --git a/src/KingSystem/Sound/Actor/Action/actionSoundShieldingAreaTagAction.h b/src/KingSystem/Sound/Actor/Action/actionSoundShieldingAreaTagAction.h index e0672e92..c7d7d763 100644 --- a/src/KingSystem/Sound/Actor/Action/actionSoundShieldingAreaTagAction.h +++ b/src/KingSystem/Sound/Actor/Action/actionSoundShieldingAreaTagAction.h @@ -1,12 +1,12 @@ #pragma once -#include "Game/Actor/Area/Action/actionAreaTagAction.h" +#include "Game/Actor/Area/Action/actionAreaActionBase.h" #include "KingSystem/ActorSystem/actAiAction.h" namespace ksys::snd { -class SoundShieldingAreaTagAction : public uking::action::AreaTagAction { - SEAD_RTTI_OVERRIDE(SoundShieldingAreaTagAction, uking::action::AreaTagAction) +class SoundShieldingAreaTagAction : public uking::action::AreaActionBase { + SEAD_RTTI_OVERRIDE(SoundShieldingAreaTagAction, uking::action::AreaActionBase) public: explicit SoundShieldingAreaTagAction(const InitArg& arg); ~SoundShieldingAreaTagAction() override; diff --git a/src/KingSystem/Sound/CMakeLists.txt b/src/KingSystem/Sound/CMakeLists.txt index 0e022d50..6634c66d 100644 --- a/src/KingSystem/Sound/CMakeLists.txt +++ b/src/KingSystem/Sound/CMakeLists.txt @@ -7,8 +7,6 @@ target_sources(uking PRIVATE sndMusicDefinition.h sndMusicInfo.cpp sndMusicInfo.h - sndResource.cpp - sndResource.h - sndMgr.cpp - sndMgr.h + sndSound.cpp + sndSound.h ) diff --git a/src/KingSystem/Sound/sndMgr.cpp b/src/KingSystem/Sound/sndMgr.cpp deleted file mode 100644 index 18af6b65..00000000 --- a/src/KingSystem/Sound/sndMgr.cpp +++ /dev/null @@ -1 +0,0 @@ -#include "KingSystem/Sound/sndMgr.h" \ No newline at end of file diff --git a/src/KingSystem/Sound/sndMgr.h b/src/KingSystem/Sound/sndMgr.h deleted file mode 100644 index 36202a7f..00000000 --- a/src/KingSystem/Sound/sndMgr.h +++ /dev/null @@ -1,26 +0,0 @@ -#pragma once - -#include -#include - -namespace ksys::snd { - -enum class AudioChannelType { - Mono = 1, - Stereo = 2, - _5_1ch = 6, - Other = -1 // TODO: does Other have a definite value? -}; - -// FIXME: incomplete -struct SoundMgr { - SEAD_SINGLETON_DISPOSER(SoundMgr) - - virtual ~SoundMgr(); - -public: - u8 _28[0x248]; - AudioChannelType mAudioChannelType; -}; - -} // namespace ksys::snd diff --git a/src/KingSystem/Sound/sndResource.cpp b/src/KingSystem/Sound/sndSound.cpp similarity index 95% rename from src/KingSystem/Sound/sndResource.cpp rename to src/KingSystem/Sound/sndSound.cpp index df3f6b7d..b9eb6422 100644 --- a/src/KingSystem/Sound/sndResource.cpp +++ b/src/KingSystem/Sound/sndSound.cpp @@ -1,4 +1,4 @@ -#include "KingSystem/Sound/sndResource.h" +#include "KingSystem/Sound/sndSound.h" #include #include #include diff --git a/src/KingSystem/Sound/sndResource.h b/src/KingSystem/Sound/sndSound.h similarity index 64% rename from src/KingSystem/Sound/sndResource.h rename to src/KingSystem/Sound/sndSound.h index 62d00efd..98c4b9e4 100644 --- a/src/KingSystem/Sound/sndResource.h +++ b/src/KingSystem/Sound/sndSound.h @@ -1,5 +1,6 @@ #pragma once +#include #include #include "KingSystem/Utils/Types.h" @@ -21,4 +22,22 @@ private: }; KSYS_CHECK_SIZE_NX150(SoundResource, 0x40); +enum class AudioChannelType { + Mono = 1, + Stereo = 2, + _5_1ch = 6, + Other = -1 // TODO: does Other have a definite value? +}; + +// FIXME: incomplete +struct SoundMgr { + SEAD_SINGLETON_DISPOSER(SoundMgr) + + virtual ~SoundMgr(); + +public: + u8 _28[0x248]; + AudioChannelType mAudioChannelType; +}; + } // namespace ksys::snd diff --git a/src/KingSystem/System/CMakeLists.txt b/src/KingSystem/System/CMakeLists.txt index a2eb28ba..333d110d 100644 --- a/src/KingSystem/System/CMakeLists.txt +++ b/src/KingSystem/System/CMakeLists.txt @@ -39,6 +39,7 @@ target_sources(uking PRIVATE OverlayArenaSystemS2.h Patrol.cpp Patrol.h + PlayReport.cpp PlayReportMgr.cpp PlayReportMgr.h ProductReporter.cpp diff --git a/src/KingSystem/System/OverlayArenaSystem.cpp b/src/KingSystem/System/OverlayArenaSystem.cpp index 82a59aaf..206aa1de 100644 --- a/src/KingSystem/System/OverlayArenaSystem.cpp +++ b/src/KingSystem/System/OverlayArenaSystem.cpp @@ -4,7 +4,7 @@ #include #include #include "KingSystem/Resource/resSystem.h" -#include "KingSystem/Sound/sndResource.h" +#include "KingSystem/Sound/sndSound.h" #include "KingSystem/System/OverlayArena.h" #include "KingSystem/Terrain/teraSystem.h" #include "KingSystem/Utils/Thread/Task.h" diff --git a/src/KingSystem/System/PlayReport.cpp b/src/KingSystem/System/PlayReport.cpp new file mode 100644 index 00000000..1ff33d08 --- /dev/null +++ b/src/KingSystem/System/PlayReport.cpp @@ -0,0 +1,77 @@ +#include +#include +#include "KingSystem/System/Account.h" +#include "KingSystem/System/PlayReportMgr.h" +#include "KingSystem/System/ProductReporter.h" + +namespace ksys { + +bool PlayReport::setEventId(sead::BufferedSafeString& event_id) { + if (!mHasNinPrepoReport) + return false; + + event_id.replaceCharList("ABCDEFGHIJKLMNOPQRSTUVWXYZ", "abcdefghijklmnopqrstuvwxyz"); + return mNinPlayReport->SetEventId(event_id.cstr()).IsSuccess(); +} + +[[gnu::noinline]] bool PlayReport::add(const sead::FixedSafeString<48>& key, u32 value) { + return mHasNinPrepoReport && mNinPlayReport->Add(key.cstr(), s64(value)).IsSuccess(); +} + +[[gnu::noinline]] bool PlayReport::add(const sead::FixedSafeString<48>& key, s32 value) { + return mHasNinPrepoReport && mNinPlayReport->Add(key.cstr(), s64(value)).IsSuccess(); +} + +[[gnu::noinline]] bool PlayReport::add(const sead::FixedSafeString<48>& key, f32 value) { + return mHasNinPrepoReport && mNinPlayReport->Add(key.cstr(), value).IsSuccess(); +} + +[[gnu::noinline]] bool PlayReport::add(const sead::FixedSafeString<48>& key, + const sead::SafeString& value) { + return mHasNinPrepoReport && mNinPlayReport->Add(key.cstr(), value.cstr()).IsSuccess(); +} + +bool PlayReport::save() { + if (!mHasNinPrepoReport) + return false; + + nn::account::Uid uid; + Account::instance()->getUserId(&uid); + if (uid.IsValid()) { + static_cast(mNinPlayReport->GetCount()); + return mNinPlayReport->Save(uid).IsSuccess(); + } + static_cast(ProductReporter::getSomeBool()); + static_cast(mNinPlayReport->GetCount()); + return mNinPlayReport->Save().IsSuccess(); +} + +void PlayReport::init(s32 num_entries, sead::Heap* heap) { + if (mHasNinPrepoReport) + return; + + auto* report = new (heap) nn::prepo::PlayReport; + const u32 buffer_size = nn::prepo::PlayReport::CalcBufferSize(num_entries); + mNinPlayReport = report; + if (buffer_size > 0 && mBuffer.tryAllocBuffer(buffer_size, heap)) { + mNinPlayReport->SetBuffer(mBuffer.getBufferPtr(), buffer_size); + mHasNinPrepoReport = true; + } +} + +PlayReport::~PlayReport() { + if (!mHasNinPrepoReport) + return; + + if (mNinPlayReport) { + delete mNinPlayReport; + mNinPlayReport = nullptr; + } + + if (mHasNinPrepoReport) + mBuffer.freeBuffer(); + + mHasNinPrepoReport = false; +} + +} // namespace ksys diff --git a/src/KingSystem/System/PlayReportMgr.cpp b/src/KingSystem/System/PlayReportMgr.cpp index 29f34e53..706535ca 100644 --- a/src/KingSystem/System/PlayReportMgr.cpp +++ b/src/KingSystem/System/PlayReportMgr.cpp @@ -1,7 +1,4 @@ #include "KingSystem/System/PlayReportMgr.h" -#include -#include -#include "KingSystem/System/Account.h" #include "KingSystem/System/ProductReporter.h" namespace ksys { @@ -47,97 +44,4 @@ void PlayReportMgr::setPlayerTrackReporter30() { reporter->_30 = true; } -bool PlayReport::setEventId(sead::BufferedSafeString& event_id) { - if (!mHasNinPrepoReport) - return false; - - event_id.replaceCharList("ABCDEFGHIJKLMNOPQRSTUVWXYZ", "abcdefghijklmnopqrstuvwxyz"); - return mNinPlayReport->SetEventId(event_id.cstr()).IsSuccess(); -} - -[[gnu::noinline]] bool PlayReport::add(const sead::FixedSafeString<48>& key, u32 value) { - return mHasNinPrepoReport && mNinPlayReport->Add(key.cstr(), s64(value)).IsSuccess(); -} - -[[gnu::noinline]] bool PlayReport::add(const sead::FixedSafeString<48>& key, s32 value) { - return mHasNinPrepoReport && mNinPlayReport->Add(key.cstr(), s64(value)).IsSuccess(); -} - -[[gnu::noinline]] bool PlayReport::add(const sead::FixedSafeString<48>& key, f32 value) { - return mHasNinPrepoReport && mNinPlayReport->Add(key.cstr(), value).IsSuccess(); -} - -[[gnu::noinline]] bool PlayReport::add(const sead::FixedSafeString<48>& key, - const sead::SafeString& value) { - return mHasNinPrepoReport && mNinPlayReport->Add(key.cstr(), value.cstr()).IsSuccess(); -} - -void PlayReport::addPlayTimes() { - if (!gdt::Manager::instance()) - return; - - if (!PlayReportMgr::instance()) - return; - - if (!PlayReportMgr::instance()->getReporter()) - return; - - s32 playTime = - PlayReportMgr::instance()->getReporter()->getS32(PlayReportKey::PlayReport_PlayTime); - - s32 allPlayTime = - PlayReportMgr::instance()->getReporter()->getS32(PlayReportKey::PlayReport_AllPlayTime); - - add(sead::SafeString("PlayTime"), u32(playTime)); - add(sead::SafeString("AllPlayTime"), u32(allPlayTime)); -} - -void PlayReport::addPosition(const sead::Vector2f& position) { - add(sead::SafeString("PosX"), position.x); - add(sead::SafeString("PosZ"), position.y); -} - -bool PlayReport::save() { - if (!mHasNinPrepoReport) - return false; - - nn::account::Uid uid; - Account::instance()->getUserId(&uid); - if (uid.IsValid()) { - static_cast(mNinPlayReport->GetCount()); - return mNinPlayReport->Save(uid).IsSuccess(); - } - static_cast(ProductReporter::getSomeBool()); - static_cast(mNinPlayReport->GetCount()); - return mNinPlayReport->Save().IsSuccess(); -} - -void PlayReport::init(s32 num_entries, sead::Heap* heap) { - if (mHasNinPrepoReport) - return; - - auto* report = new (heap) nn::prepo::PlayReport; - const u32 buffer_size = nn::prepo::PlayReport::CalcBufferSize(num_entries); - mNinPlayReport = report; - if (buffer_size > 0 && mBuffer.tryAllocBuffer(buffer_size, heap)) { - mNinPlayReport->SetBuffer(mBuffer.getBufferPtr(), buffer_size); - mHasNinPrepoReport = true; - } -} - -PlayReport::~PlayReport() { - if (!mHasNinPrepoReport) - return; - - if (mNinPlayReport) { - delete mNinPlayReport; - mNinPlayReport = nullptr; - } - - if (mHasNinPrepoReport) - mBuffer.freeBuffer(); - - mHasNinPrepoReport = false; -} - } // namespace ksys diff --git a/src/KingSystem/System/ProductReporter.cpp b/src/KingSystem/System/ProductReporter.cpp index 4812734a..194a0b91 100644 --- a/src/KingSystem/System/ProductReporter.cpp +++ b/src/KingSystem/System/ProductReporter.cpp @@ -9,7 +9,7 @@ #include "KingSystem/Camera/CameraMgr.h" #include "KingSystem/Framework/frmFramework.h" #include "KingSystem/Map/mapPlacementMgr.h" -#include "KingSystem/Sound/sndMgr.h" +#include "KingSystem/Sound/sndSound.h" #include "KingSystem/System/PlayReportMgr.h" #include "KingSystem/System/VFR.h" @@ -220,6 +220,31 @@ bool ProductReporter::incrementSceneAndRomWorkTime() { return true; } +void PlayReport::addPlayTimes() { + if (!gdt::Manager::instance()) + return; + + if (!PlayReportMgr::instance()) + return; + + if (!PlayReportMgr::instance()->getReporter()) + return; + + s32 playTime = + PlayReportMgr::instance()->getReporter()->getS32(PlayReportKey::PlayReport_PlayTime); + + s32 allPlayTime = + PlayReportMgr::instance()->getReporter()->getS32(PlayReportKey::PlayReport_AllPlayTime); + + add(sead::SafeString("PlayTime"), u32(playTime)); + add(sead::SafeString("AllPlayTime"), u32(allPlayTime)); +} + +void PlayReport::addPosition(const sead::Vector2f& position) { + add(sead::SafeString("PosX"), position.x); + add(sead::SafeString("PosZ"), position.y); +} + #define PRODUCT_REPORTER_S32_GETTER(NAME, PLAY_REPORT_KEY) \ s32 ProductReporter::NAME() const { \ s32 out = 0; \