ksys/act: Start implementing AIClassDef

This commit is contained in:
Léo Lam
2020-12-05 01:36:06 +01:00
parent aea46fce5e
commit fd2f653b6f
5 changed files with 158 additions and 14 deletions
@@ -0,0 +1,103 @@
#include "KingSystem/ActorSystem/actAiClassDef.h"
#include <algorithm>
#include <codec/seadHashCRC32.h>
#include <prim/seadContainerIterator.h>
#include <resource/seadResource.h>
#include "KingSystem/Resource/resLoadRequest.h"
namespace ksys {
namespace {
const char* str_AIAfter = "AIAfter";
const char* str_ModelAfter = "ModelAfter";
const char* str_ChangeDeleteState = "ChangeDeleteState";
const char* str_StaticInstParams = "StaticInstParams";
const char* str_DynamicInstParams = "DynamicInstParams";
const char* str_MapUnitInstParams = "MapUnitInstParams";
const char* str_AITreeVariables = "AITreeVariables";
const char* str_AIs = "AIs";
const char* str_Actions = "Actions";
const char* str_Behaviors = "Behaviors";
const char* str_Querys = "Querys";
} // namespace
SEAD_SINGLETON_DISPOSER_IMPL(AIClassDef)
AIClassDef::~AIClassDef() {
freeData();
}
void AIClassDef::init(const sead::SafeString& aidef_file_name, sead::Heap* heap) {
res::LoadRequest req;
req.mRequester = "AIClassDef";
req._22 = true;
sead::FixedSafeString<128> path;
path.format("Actor/AIDef/%s", aidef_file_name.cstr());
auto* res = sead::DynamicCast<sead::DirectResource>(mResHandle.load(path, &req));
freeData();
mData = new (heap) Data(res->getRawData());
mData->load(heap);
}
// NON_MATCHING: not trying to match the heap sort. The rest should be equivalent
bool AIClassDef::Data::load(sead::Heap* heap) {
root_iter.tryGetIterByKey(&iters[s32(AIDefType::AI)], str_AIs);
root_iter.tryGetIterByKey(&iters[s32(AIDefType::Action)], str_Actions);
root_iter.tryGetIterByKey(&iters[s32(AIDefType::Behavior)], str_Behaviors);
root_iter.tryGetIterByKey(&iters[s32(AIDefType::Query)], str_Querys);
idx_StaticInstParams = root_iter.getKeyIndex(str_StaticInstParams);
idx_DynamicInstParams = root_iter.getKeyIndex(str_DynamicInstParams);
idx_MapUnitInstParams = root_iter.getKeyIndex(str_MapUnitInstParams);
idx_AITreeVariables = root_iter.getKeyIndex(str_AITreeVariables);
idx_Childs = root_iter.getKeyIndex("childs");
static_cast<void>(heap->getFreeSize());
for (s32 type = 0; type < NumAIDefTypes; ++type) {
if (!iters[type].isValid())
continue;
const s32 count = iters[type].getSize();
if (count <= 0)
continue;
auto& buffer = defs[type];
buffer.allocBufferAssert(count, heap);
for (s32 i = 0; i < count; ++i) {
buffer[i].name_hash = 0;
const char* name = nullptr;
if (iters[type].tryGetIterAndKeyNameByIndex(&buffer[i].iter, &name, i))
buffer[i].name_hash = sead::HashCRC32::calcStringHash(name);
}
auto ct = sead::stdIterator(buffer);
std::sort(ct.begin(), ct.end(),
[](const Def& lhs, const Def& rhs) { return lhs.name_hash < rhs.name_hash; });
}
return true;
}
// NON_MATCHING: binary search might be a handwritten loop?
bool AIClassDef::isSystemQuery(const sead::SafeString& query) const {
bool ret = false;
const u32 hash = sead::HashCRC32::calcStringHash(query);
if (!mData)
return false;
const s32 idx = mData->defs[s32(AIDefType::Query)].binarySearchC(
[hash](const Data::Def& def) -> s32 { return hash - def.name_hash; });
if (idx < 0)
return false;
mData->defs[s32(AIDefType::Query)][idx].iter.tryGetBoolByKey(&ret, "SystemQuery");
return ret;
}
} // namespace ksys