Brian Savage
3bb33875b3
More PlacementMap functions
2022-01-29 17:37:42 -05:00
Brian Savage
7a3c0b261a
Add initial PlacementMap functions
2022-01-29 07:51:03 -05:00
Léo Lam
532e83a2fa
ksys/phys: Declare all remaining RigidBody functions
2022-01-29 13:01:57 +01:00
Léo Lam
61201ca54b
ksys/phys: Rename RigidBody/UserTag broadphase border callbacks
2022-01-29 12:48:38 +01:00
Léo Lam
10d3f129b0
ksys/phys: Add RigidBody velocity calc and warping functions
2022-01-29 01:30:34 +01:00
Léo Lam
e1f3e551cb
ksys/phys: Add more RigidBody functions
2022-01-27 01:54:56 +01:00
Léo Lam
b728917ef4
ksys/phys: Add RigidBody collision filter info functions
...
Including a bunch of BitFields additions so we can get the desired
codegen without sacrificing readability or flexibility.
(The alternative would be building masks and masking manually.)
getCollisionFilterInfo was changed to return a u32 instead of
EntityCollisionFilterInfo because a collision filter info mask
can be either an EntityCollisionFilterInfo or a ReceiverMask.
(Also at some point we'll probably want to rename
EntityCollisionFilterInfo because that is also used for sensor
rigid bodies and not just for entities.)
2022-01-25 00:15:29 +01:00
Léo Lam
4531c033a3
ksys/phys: Rename SystemGroupHandler mFilterIndex -> mLayerType
...
It is actually a ContactLayerType -- there's a comparison against
the contact layer type in RigidBody.
2022-01-24 12:38:05 +01:00
Léo Lam
a33ebd2130
ksys/phys: Introduce {First,Last}{Entity,Sensor} constants to improve clarity
2022-01-23 17:00:44 +01:00
notyourav
3f793b24d9
Merge pull request #75 from savage13/PlacementMap
...
Add PlacementMap, stubs: PlacementMapMgr and PlacementMapMgrMapArray
2022-01-23 00:33:57 -08:00
Léo Lam
dcd1a856bd
ksys/act: Document some BaseProcMgr iteration functions
2022-01-22 21:06:10 +01:00
Léo Lam
719c5f02a7
ksys/phys: Add more RigidBody functions (motion, collision mask)
2022-01-22 20:09:57 +01:00
Léo Lam
c36c03c6fb
ksys/phys: Start adding ContactListener
2022-01-21 15:27:55 +01:00
Léo Lam
c292675646
ksys/phys: Rename MemSystem to System
...
It was called MemSystem in the IDB because of a string in
ksys::InitializeApp that referred to MemSystem initialisation as
"Physics Memory System"; however that string actually referred to an
initialisation step for the physics system, not to the name of the
subsystem itself.
2022-01-21 12:43:24 +01:00
Léo Lam
98c69ebaef
ksys/phys: Add one more RigidBody function
2022-01-21 12:20:05 +01:00
Brian Savage
d11a43df25
Added missing include for sead::Buffer
2022-01-20 11:57:06 -05:00
Brian Savage
c028190362
Use sead::Buffer<PlacementMap>
2022-01-20 10:17:58 -05:00
Brian Savage
1182f2fd75
Further fixes to variables types
2022-01-20 09:37:30 -05:00
Brian Savage
7d97bb6f40
Moved functions to correct places/files, formatting
2022-01-19 19:21:05 -05:00
Léo Lam
a291d84b2b
Havok: Move hkpConstraintInstance to the correct folder
2022-01-20 01:11:54 +01:00
Léo Lam
178108d42c
ksys/phys: Update some RigidBody flag names for clarity
2022-01-19 15:23:01 +01:00
Brian Savage
d61a13e4bd
Add PlacementMap, stubs: PlacementMapMgr and PlacementMapMgrMapArray
2022-01-18 18:52:13 -05:00
Léo Lam
c20142ab7b
ksys/phys: Rename flag 0x80 to RigidBody::Flag::HighQualityCollidable
2022-01-19 00:37:32 +01:00
Léo Lam
52e2111ff3
ksys/phys: Add even more RigidBody functions
2022-01-19 00:33:49 +01:00
Léo Lam
c343c3d9e3
ksys/phys: Mark RigidBody::m9 as pure virtual
2022-01-18 20:24:10 +01:00
Léo Lam
98aeceed40
ksys/phys: Add more RigidBody functions
...
And fix a bunch of hkVector4f / hkSimdFloat32 interop matching issues.
2022-01-18 19:04:27 +01:00
Léo Lam
87bca00e68
ksys/phys: Add more RigidBody functions and Havok utils
2022-01-17 22:29:21 +01:00
Léo Lam
adad4553d6
ksys/phys: Add more RigidBody functions
2022-01-17 19:27:49 +01:00
Léo Lam
ddef936b26
ksys/phys: Add RigidBody::isEntity to make certain checks clearer
...
The pattern we want to use is:
```
if (isEntity())
do entity stuff (e.g. get entity motion accessor)
```
or
```
if (!isEntity())
return;
do entity stuff
```
That's clearer than
```
if (isSensor())
return;
do entity stuff
```
because the fact that !isSensor() is equivalent to isEntity() is not
always immediately clear.
2022-01-17 17:22:27 +01:00
Léo Lam
a2cba75b19
ksys/phys: Rename MotionAccessor classes to reflect entity/sensor split
2022-01-17 17:16:43 +01:00
Léo Lam
8dd5608b79
ksys/phys: Rename RigidBody "isMassScaling" mode to "isSensor"
...
That also explains the comparison against 1 (ContactLayerType::Sensor)
in the constructor.
2022-01-17 17:02:11 +01:00
Léo Lam
392c0973c7
ksys/phys: Add a bunch of easy RigidBody functions
2022-01-17 16:58:22 +01:00
Léo Lam
05abdf7e77
ksys/phys: Add easy RigidBodyRequestMgr functions
2022-01-17 01:52:21 +01:00
Léo Lam
4eb07ca88c
ksys/phys: Start adding RigidBodyRequestMgr
2022-01-16 23:29:48 +01:00
Léo Lam
71fda30853
ksys/util: Add LockFreeQueue
2022-01-16 23:21:52 +01:00
Léo Lam
cba2a5b8b0
ksys: Declutter Utils by creating new Utils/Container folder
2022-01-16 22:24:00 +01:00
Léo Lam
99b913f86d
ksys/phys: Move RigidBodyRequestMgr to its own header
2022-01-16 15:55:42 +01:00
Léo Lam
2a8dc8ad25
ksys/phys: Add two RigidBody init functions (and prerequisites)
2022-01-16 15:50:56 +01:00
Léo Lam
2ed36c7dc0
ksys/phys: Add prerequisites for RigidBody (RigidBodyParam fixes)
...
Seems to have fixed _ZN4ksys4phys11InstanceSet14sub_7100FBB00CEPNS0_9RigidBodyEPNS0_14RigidBodyParamE
2022-01-16 13:00:35 +01:00
Léo Lam
544c33e2eb
ksys/phys: Finish RigidBodyMotionProxy
2022-01-16 02:36:36 +01:00
Léo Lam
a5b87ccf97
ksys/phys: Fix #include type for Havok header
2022-01-15 19:59:06 +01:00
Léo Lam
cee7b169af
ksys/phys: Finish RigidBodyMotion
2022-01-15 19:57:59 +01:00
Léo Lam
c6f0a3cb4c
ksys/phys: Rename flags for clarity in RigidBody
2022-01-15 18:37:35 +01:00
Léo Lam
7fbd3a0e8d
ksys/phys: Remove useless semicolon
2022-01-15 18:15:03 +01:00
Léo Lam
b298ec2b28
ksys/phys: Add remaining RigidBodyMotionProxy functions (except one)
2022-01-15 18:13:27 +01:00
Léo Lam
ea9cc90f29
ksys/phys: Fix indirect <cstring> include in RigidBodyMotion
2022-01-14 13:14:24 +01:00
Léo Lam
97938cc48e
ksys/phys: Start adding RigidBodyMotion
2022-01-14 13:04:25 +01:00
Léo Lam
359fb2685b
ksys/phys: Rename getMotionInfo to getMotionType for clarity
2022-01-13 19:10:11 +01:00
Léo Lam
5831b9581d
ksys/phys: Make MotionAccessor's getMotion less ambiguous
...
RigidBodyMotion has its own hkpMotion so we should make it clearer that
getMotion returns the rigid body's own internal motion.
2022-01-13 18:01:23 +01:00
Léo Lam
2b83356056
ksys/phys: Start adding RigidBodyMotionProxy
2022-01-13 16:32:27 +01:00