Commit Graph

13 Commits

Author SHA1 Message Date
Pistonight 3d92031404 CreatePlayerEquipActorMgr 2025-06-19 12:18:30 -07:00
Pistonight cd19e8cd96 PauseMenuDataMgr createPlayerEquipment 2025-05-02 20:47:19 -07:00
Pistonight dd506b160e rename CookData and WeaponData fields 2024-03-09 00:45:00 -08:00
Léo Lam df36d65665 Revert "Add #ifdef declarations for NON_MATCHING code"
This reverts commit 42807160cf.

It makes searching for NON_MATCHING comment descriptions much less
convenient in most text editors or IDEs, and we want the function
CSV to be the single source of truth for function statuses. Having
a function marked as matching but not built because of a stray #ifdef
would be bad.
2022-02-27 12:50:52 +01:00
savage13 4e21ee7613 getDragonItemDropPosition (#84)
getDragonItemDropPosition - NON_MATCHING fadd arguments mismatch
2022-02-19 13:32:13 +01:00
AlexApps99 42807160cf Add #ifdef declarations for NON_MATCHING code 2021-07-26 23:05:19 +12:00
Léo Lam dd0cc52ce9 ksys: Move ActorParam classes into separate folder to declutter Resource/ 2021-06-15 18:04:39 +02:00
Léo Lam c119c0eefa Fix matching regression 2021-03-19 01:32:41 +01:00
Léo Lam 5d36832608 Add a script to generate actInfoCommon
It's too tedious to write by hand
2021-01-22 16:37:57 +01:00
Léo Lam 268f7f2d8a uking/ui: Add inventory loading function 2021-01-17 19:46:43 +01:00
Léo Lam 01b8a01ec3 uking: Mark WeaponModifierInfo member functions as const when possible 2021-01-17 14:53:13 +01:00
Léo Lam 4a6f3f9786 uking/ui: Implement "item get" PauseMenuDataMgr function 2021-01-16 21:18:24 +01:00
Léo Lam 29817a3e21 uking/act: Add most of the weapon modifier utils 2021-01-10 02:14:31 +01:00