#include "Game/AI/Action/actionRequestCreateHCIModel.h" namespace uking::action { RequestCreateHCIModel::RequestCreateHCIModel(const InitArg& arg) : ksys::act::ai::Action(arg) {} RequestCreateHCIModel::~RequestCreateHCIModel() = default; bool RequestCreateHCIModel::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void RequestCreateHCIModel::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void RequestCreateHCIModel::leave_() { ksys::act::ai::Action::leave_(); } void RequestCreateHCIModel::loadParams_() {} void RequestCreateHCIModel::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action