#include "KingSystem/ActorSystem/actGlobalParameter.h" #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actActorParamMgr.h" #include "KingSystem/Resource/Actor/resResourceGParamList.h" #include "KingSystem/Resource/resResourceArchive.h" namespace ksys::act { SEAD_SINGLETON_DISPOSER_IMPL(GlobalParameter) bool GlobalParameter::init(sead::Heap* heap) { return true; } void GlobalParameter::finalize() { if (mActorParam) { ActorParamMgr::instance()->unloadParam(mActorParam); mActorParam = nullptr; } mGlobalParam = nullptr; if (mResHandle.getResource()) mResHandle.requestUnload(); } void GlobalParameter::loadActorPack(sead::Heap* heap) { ActorParamMgr::instance()->requestLoadActorPack(&mResHandle, "GlobalParameter", 1); } bool GlobalParameter::isActorPackReady() const { return mResHandle.checkLoadStatus() || mResHandle.isReady(); } bool GlobalParameter::loadActorParams() { return loadActorParams_(); } bool GlobalParameter::loadActorParams_() { const auto* res = sead::DynamicCast(mResHandle.getResource()); if (!res) return false; void* x; mActorParam = ActorParamMgr::instance()->loadParam("GlobalParameter", &mResHandle, &x, 1); if (mActorParam->getRes().mGParamList) mGlobalParam = mActorParam->getRes().mGParamList->getGlobal(); return mGlobalParam != nullptr; } } // namespace ksys::act