#pragma once #include #include #include #include #include "KingSystem/Utils/Types.h" namespace ksys { // FIXME class SaveMgr { SEAD_SINGLETON_DISPOSER(SaveMgr) SaveMgr(); virtual ~SaveMgr(); public: struct InitArg { sead::Heap* heap; u32 _8; u32 buf_size; u32 buf_alignment; u32 size2; u32 thread_priority; u32 _1c; sead::CoreIdMask thread_affinity; sead::SafeString save_common_str = "save_common"; sead::SafeString save_act_str = "save_act"; bool is_demo = false; sead::SafeString save_rid_demo_dir; void* _60 = nullptr; u32 _68 = 0; u32 _6c; }; KSYS_CHECK_SIZE_NX150(InitArg, 0x70); void init(const InitArg& arg); void loadGameSaveData(); }; } // namespace ksys