#include "Game/AI/Action/actionCameraEventTalkManualCtrlBase.h" namespace uking::action { CameraEventTalkManualCtrlBase::CameraEventTalkManualCtrlBase(const InitArg& arg) : CameraEvent(arg) {} CameraEventTalkManualCtrlBase::~CameraEventTalkManualCtrlBase() = default; } // namespace uking::action