#include "Game/AI/Action/actionDisappearNumKorokNuts.h" namespace uking::action { DisappearNumKorokNuts::DisappearNumKorokNuts(const InitArg& arg) : ksys::act::ai::Action(arg) {} DisappearNumKorokNuts::~DisappearNumKorokNuts() = default; bool DisappearNumKorokNuts::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void DisappearNumKorokNuts::loadParams_() {} } // namespace uking::action