#include "Game/AI/Action/actionForkEmitExpandField.h" namespace uking::action { ForkEmitExpandField::ForkEmitExpandField(const InitArg& arg) : ksys::act::ai::Action(arg) {} ForkEmitExpandField::~ForkEmitExpandField() = default; bool ForkEmitExpandField::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void ForkEmitExpandField::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void ForkEmitExpandField::leave_() { ksys::act::ai::Action::leave_(); } void ForkEmitExpandField::loadParams_() { getStaticParam(&mAttackPower_s, "AttackPower"); getStaticParam(&mAttackIntensity_s, "AttackIntensity"); getStaticParam(&mAttackType_s, "AttackType"); getStaticParam(&mCutGrassType_s, "CutGrassType"); getStaticParam(&mAtTarget_s, "AtTarget"); getStaticParam(&mScale_s, "Scale"); getStaticParam(&mActorPowerScale_s, "ActorPowerScale"); getStaticParam(&mIsUseAtCollision_s, "IsUseAtCollision"); getStaticParam(&mPartsKey_s, "PartsKey"); getStaticParam(&mXLinkKey_s, "XLinkKey"); getStaticParam(&mAtDirType_s, "AtDirType"); } void ForkEmitExpandField::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action