#include "Game/AI/Action/actionGuardianMiniGuardBattleWalk.h" namespace uking::action { GuardianMiniGuardBattleWalk::GuardianMiniGuardBattleWalk(const InitArg& arg) : BattleCloseWalk(arg) {} GuardianMiniGuardBattleWalk::~GuardianMiniGuardBattleWalk() = default; void GuardianMiniGuardBattleWalk::enter_(ksys::act::ai::InlineParamPack* params) { BattleCloseWalk::enter_(params); } void GuardianMiniGuardBattleWalk::loadParams_() { BattleCloseWalk::loadParams_(); getStaticParam(&mASSlot_s, "ASSlot"); getStaticParam(&mASName_s, "ASName"); } } // namespace uking::action