#include "Game/AI/Action/actionMultiVacuumRotScaleTimeByDistWithTgt.h" namespace uking::action { MultiVacuumRotScaleTimeByDistWithTgt::MultiVacuumRotScaleTimeByDistWithTgt(const InitArg& arg) : MultiVacuumRotScaleTimeByDistWithTgtBase(arg) {} MultiVacuumRotScaleTimeByDistWithTgt::~MultiVacuumRotScaleTimeByDistWithTgt() = default; bool MultiVacuumRotScaleTimeByDistWithTgt::init_(sead::Heap* heap) { return MultiVacuumRotScaleTimeByDistWithTgtBase::init_(heap); } void MultiVacuumRotScaleTimeByDistWithTgt::enter_(ksys::act::ai::InlineParamPack* params) { MultiVacuumRotScaleTimeByDistWithTgtBase::enter_(params); } void MultiVacuumRotScaleTimeByDistWithTgt::leave_() { MultiVacuumRotScaleTimeByDistWithTgtBase::leave_(); } void MultiVacuumRotScaleTimeByDistWithTgt::loadParams_() { MultiVacuumRotScaleTimeByDistWithTgtBase::loadParams_(); getStaticParam(&mRotSpd_s, "RotSpd"); getStaticParam(&mPosReduceRatio_s, "PosReduceRatio"); getDynamicParam(&mTargetPos_d, "TargetPos"); } void MultiVacuumRotScaleTimeByDistWithTgt::calc_() { MultiVacuumRotScaleTimeByDistWithTgtBase::calc_(); } } // namespace uking::action