#include "Game/AI/Action/actionEventAppearGolfCount.h" namespace uking::action { EventAppearGolfCount::EventAppearGolfCount(const InitArg& arg) : ksys::act::ai::Action(arg) {} EventAppearGolfCount::~EventAppearGolfCount() = default; bool EventAppearGolfCount::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void EventAppearGolfCount::loadParams_() { getDynamicParam(&mGameDataIntTargetCounter_d, "GameDataIntTargetCounter"); } } // namespace uking::action