#include "Game/AI/Action/actionOctarockBalloon.h" namespace uking::action { OctarockBalloon::OctarockBalloon(const InitArg& arg) : OctarockBalloonBase(arg) {} OctarockBalloon::~OctarockBalloon() = default; bool OctarockBalloon::init_(sead::Heap* heap) { return OctarockBalloonBase::init_(heap); } void OctarockBalloon::enter_(ksys::act::ai::InlineParamPack* params) { OctarockBalloonBase::enter_(params); } void OctarockBalloon::leave_() { OctarockBalloonBase::leave_(); } void OctarockBalloon::loadParams_() { OctarockBalloonBase::loadParams_(); getStaticParam(&mTargetScale_s, "TargetScale"); getStaticParam(&mStartSignTimer_s, "StartSignTimer"); getStaticParam(&mStartASName_s, "StartASName"); getStaticParam(&mSignASName_s, "SignASName"); } void OctarockBalloon::calc_() { OctarockBalloonBase::calc_(); } } // namespace uking::action