#include "Game/AI/Action/actionOpenGetDemoDialogDressFairy.h" namespace uking::action { OpenGetDemoDialogDressFairy::OpenGetDemoDialogDressFairy(const InitArg& arg) : ksys::act::ai::Action(arg) {} OpenGetDemoDialogDressFairy::~OpenGetDemoDialogDressFairy() = default; bool OpenGetDemoDialogDressFairy::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void OpenGetDemoDialogDressFairy::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void OpenGetDemoDialogDressFairy::leave_() { ksys::act::ai::Action::leave_(); } void OpenGetDemoDialogDressFairy::loadParams_() {} void OpenGetDemoDialogDressFairy::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action