#include "Game/AI/Action/actionPlayerZoraJump.h" namespace uking::action { PlayerZoraJump::PlayerZoraJump(const InitArg& arg) : PlayerAction(arg) {} void PlayerZoraJump::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerZoraJump::leave_() { PlayerAction::leave_(); } void PlayerZoraJump::loadParams_() { getStaticParam(&mJumpSpeedF_s, "JumpSpeedF"); getStaticParam(&mJumpHeight_s, "JumpHeight"); getDynamicParam(&mTargetPos_d, "TargetPos"); } void PlayerZoraJump::calc_() { PlayerAction::calc_(); } } // namespace uking::action