#include "Game/AI/Action/actionPlayerHorseGetOffInDemo.h" namespace uking::action { PlayerHorseGetOffInDemo::PlayerHorseGetOffInDemo(const InitArg& arg) : PlayerAction(arg) {} void PlayerHorseGetOffInDemo::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerHorseGetOffInDemo::leave_() { PlayerAction::leave_(); } void PlayerHorseGetOffInDemo::calc_() { PlayerAction::calc_(); } } // namespace uking::action