cmake_minimum_required(VERSION 3.10) project(uking CXX) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU") add_compile_options(-fdiagnostics-color=always) elseif ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") add_compile_options(-fcolor-diagnostics) endif() set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) add_executable(uking src/Game/Action/actionSetLinkTagBasic.cpp src/Game/Action/actionSetLinkTagBasic.h src/KingSystem/ActorSystem/actActor.h src/KingSystem/ActorSystem/actActorCreator.cpp src/KingSystem/ActorSystem/actActorCreator.h src/KingSystem/ActorSystem/actActorFactory.cpp src/KingSystem/ActorSystem/actActorFactory.h src/KingSystem/ActorSystem/actActorLinkConstDataAccess.cpp src/KingSystem/ActorSystem/actActorLinkConstDataAccess.h src/KingSystem/ActorSystem/actAiAction.cpp src/KingSystem/ActorSystem/actAiAction.h src/KingSystem/ActorSystem/actAiClass.cpp src/KingSystem/ActorSystem/actAiClass.h src/KingSystem/ActorSystem/actAiParam.cpp src/KingSystem/ActorSystem/actAiParam.h src/KingSystem/ActorSystem/actBaseProc.cpp src/KingSystem/ActorSystem/actBaseProc.h src/KingSystem/ActorSystem/actBaseProcJob.cpp src/KingSystem/ActorSystem/actBaseProcJob.h src/KingSystem/ActorSystem/actBaseProcJobHandler.cpp src/KingSystem/ActorSystem/actBaseProcJobHandler.h src/KingSystem/ActorSystem/actBaseProcLinkDataMgr.cpp src/KingSystem/ActorSystem/actBaseProcLinkDataMgr.h src/KingSystem/ActorSystem/actBaseProcMap.cpp src/KingSystem/ActorSystem/actBaseProcMap.h src/KingSystem/ActorSystem/actBaseProcMgr.cpp src/KingSystem/ActorSystem/actBaseProcMgr.h src/KingSystem/ActorSystem/actBaseProcUnit.cpp src/KingSystem/ActorSystem/actBaseProcUnit.h src/KingSystem/MessageSystem/mesTransceiver.h src/KingSystem/Terrain/teraSystem.h src/KingSystem/Utils/StrTreeMap.h src/KingSystem/Utils/Types.h ) target_include_directories(uking PRIVATE src/) target_compile_options(uking PRIVATE -fno-rtti -fno-exceptions) target_compile_options(uking PRIVATE -Wall -Wextra) target_compile_options(uking PRIVATE -fno-strict-aliasing) target_compile_options(uking PRIVATE -Wno-invalid-offsetof) include_directories(lib/NintendoSDK/include) add_subdirectory(lib/sead) target_link_libraries(uking PUBLIC sead) add_subdirectory(lib/agl) target_link_libraries(uking PUBLIC agl)