#include "Game/AI/Query/queryCheckDeadHorseResistered.h" #include namespace uking::query { CheckDeadHorseResistered::CheckDeadHorseResistered(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckDeadHorseResistered::~CheckDeadHorseResistered() = default; // FIXME: implement int CheckDeadHorseResistered::doQuery() { return -1; } void CheckDeadHorseResistered::loadParams(const evfl::QueryArg& arg) {} void CheckDeadHorseResistered::loadParams() {} } // namespace uking::query