#include "Game/AI/Action/actionBattleCloseActionWithAcc.h" namespace uking::action { BattleCloseActionWithAcc::BattleCloseActionWithAcc(const InitArg& arg) : BattleCloseAction(arg) {} BattleCloseActionWithAcc::~BattleCloseActionWithAcc() = default; bool BattleCloseActionWithAcc::init_(sead::Heap* heap) { return BattleCloseAction::init_(heap); } void BattleCloseActionWithAcc::enter_(ksys::act::ai::InlineParamPack* params) { BattleCloseAction::enter_(params); } void BattleCloseActionWithAcc::leave_() { BattleCloseAction::leave_(); } void BattleCloseActionWithAcc::loadParams_() { BattleCloseAction::loadParams_(); getStaticParam(&mAccRatio_s, "AccRatio"); } void BattleCloseActionWithAcc::calc_() { BattleCloseAction::calc_(); } } // namespace uking::action