#include "Game/AI/Action/actionDownloadShiekSensor.h" namespace uking::action { DownloadShiekSensor::DownloadShiekSensor(const InitArg& arg) : ksys::act::ai::Action(arg) {} DownloadShiekSensor::~DownloadShiekSensor() = default; bool DownloadShiekSensor::init_(sead::Heap* heap) { return ksys::act::ai::Action::init_(heap); } void DownloadShiekSensor::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Action::enter_(params); } void DownloadShiekSensor::leave_() { ksys::act::ai::Action::leave_(); } void DownloadShiekSensor::loadParams_() {} void DownloadShiekSensor::calc_() { ksys::act::ai::Action::calc_(); } } // namespace uking::action