#include "Game/AI/Action/actionPlayerHellStartWait.h" namespace uking::action { PlayerHellStartWait::PlayerHellStartWait(const InitArg& arg) : PlayerAction(arg) {} PlayerHellStartWait::~PlayerHellStartWait() = default; void PlayerHellStartWait::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerHellStartWait::leave_() { PlayerAction::leave_(); } void PlayerHellStartWait::calc_() { PlayerAction::calc_(); } } // namespace uking::action