#include "Game/AI/Action/actionPlayerIceBlockRemove.h" namespace uking::action { PlayerIceBlockRemove::PlayerIceBlockRemove(const InitArg& arg) : PlayerAction(arg) {} PlayerIceBlockRemove::~PlayerIceBlockRemove() = default; void PlayerIceBlockRemove::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerIceBlockRemove::leave_() { PlayerAction::leave_(); } void PlayerIceBlockRemove::calc_() { PlayerAction::calc_(); } } // namespace uking::action