#include "Game/AI/Action/actionPlayerLadderJump.h" namespace uking::action { PlayerLadderJump::PlayerLadderJump(const InitArg& arg) : PlayerAction(arg) {} void PlayerLadderJump::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerLadderJump::leave_() { PlayerAction::leave_(); } void PlayerLadderJump::loadParams_() { getStaticParam(&mEnergyJump_s, "EnergyJump"); } void PlayerLadderJump::calc_() { PlayerAction::calc_(); } } // namespace uking::action