#include "Game/AI/Action/actionSimpleGrabWithAS.h" namespace uking::action { SimpleGrabWithAS::SimpleGrabWithAS(const InitArg& arg) : SimpleGrabWithASBase(arg) {} SimpleGrabWithAS::~SimpleGrabWithAS() = default; void SimpleGrabWithAS::loadParams_() { SimpleGrabWithASBase::loadParams_(); getStaticParam(&mASName_s, "ASName"); } } // namespace uking::action