#pragma once #include #include "KingSystem/Resource/GeneralParamList/resGParamListObject.h" #include "KingSystem/Utils/Types.h" namespace ksys::res { class GParamListObjectHorseObject : public GParamListObject { public: GParamListObjectHorseObject(); const char* getName() const override { return "HorseObject"; } agl::utl::Parameter mHideHorseMane; agl::utl::Parameter mIsHorseClothDisable; }; inline GParamListObjectHorseObject::GParamListObjectHorseObject() { auto* const obj = &mObj; mHideHorseMane.init(false, "HideHorseMane", "", obj); mIsHorseClothDisable.init(false, "IsHorseClothDisable", "", obj); } } // namespace ksys::res