#include "Game/AI/Action/actionPlayerLadderUpStart.h" namespace uking::action { PlayerLadderUpStart::PlayerLadderUpStart(const InitArg& arg) : PlayerAction(arg) {} void PlayerLadderUpStart::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerLadderUpStart::leave_() { PlayerAction::leave_(); } void PlayerLadderUpStart::loadParams_() { getStaticParam(&mJumpHeight_s, "JumpHeight"); } void PlayerLadderUpStart::calc_() { PlayerAction::calc_(); } } // namespace uking::action