#include "Game/AI/Action/actionPlayerStainCarryWait.h" namespace uking::action { PlayerStainCarryWait::PlayerStainCarryWait(const InitArg& arg) : PlayerAction(arg) {} void PlayerStainCarryWait::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerStainCarryWait::leave_() { PlayerAction::leave_(); } void PlayerStainCarryWait::calc_() { PlayerAction::calc_(); } } // namespace uking::action