#include "Game/AI/Action/actionPlayerSwimWait.h" namespace uking::action { PlayerSwimWait::PlayerSwimWait(const InitArg& arg) : PlayerAction(arg) {} void PlayerSwimWait::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerSwimWait::leave_() { PlayerAction::leave_(); } void PlayerSwimWait::loadParams_() { getStaticParam(&mEnergyWait_s, "EnergyWait"); getStaticParam(&mDecSpeedRate_s, "DecSpeedRate"); } void PlayerSwimWait::calc_() { PlayerAction::calc_(); } } // namespace uking::action