#include "Game/AI/Action/actionPlayerTreeClimb.h" namespace uking::action { PlayerTreeClimb::PlayerTreeClimb(const InitArg& arg) : PlayerAction(arg) {} void PlayerTreeClimb::enter_(ksys::act::ai::InlineParamPack* params) { PlayerAction::enter_(params); } void PlayerTreeClimb::leave_() { PlayerAction::leave_(); } void PlayerTreeClimb::calc_() { PlayerAction::calc_(); } } // namespace uking::action