#include "Game/Actor/AI/aiAddViewTargetPos.h" namespace uking::ai { AddViewTargetPos::AddViewTargetPos(const InitArg& arg) : AddViewTarget(arg) {} AddViewTargetPos::~AddViewTargetPos() = default; bool AddViewTargetPos::init_(sead::Heap* heap) { return AddViewTarget::init_(heap); } void AddViewTargetPos::enter_(ksys::act::ai::InlineParamPack* params) { AddViewTarget::enter_(params); } void AddViewTargetPos::leave_() { AddViewTarget::leave_(); } void AddViewTargetPos::loadParams_() { AddViewTarget::loadParams_(); } } // namespace uking::ai