#include "Game/AI/Query/queryGeneralChoice4.h" #include #include "KingSystem/ActorSystem/actActorUtil.h" namespace uking::query { GeneralChoice4::GeneralChoice4(const InitArg& arg) : ksys::act::ai::Query(arg) {} GeneralChoice4::~GeneralChoice4() = default; // FIXME: implement int GeneralChoice4::doQuery() { s32 idx = ksys::act::getSelectedChoiceIdx(4, getName()); if (idx < 0) return 0; return idx; } void GeneralChoice4::loadParams(const evfl::QueryArg& arg) {} void GeneralChoice4::loadParams() {} } // namespace uking::query