#pragma once #include "KingSystem/ActorSystem/actAiQuery.h" namespace uking::query { class CheckPlayerDeadCause : public ksys::act::ai::Query { SEAD_RTTI_OVERRIDE(CheckPlayerDeadCause, Query) public: explicit CheckPlayerDeadCause(const InitArg& arg); ~CheckPlayerDeadCause() override; int doQuery() override; void loadParams() override; void loadParams(const evfl::QueryArg& arg) override; protected: // Unused void* _20{}; }; } // namespace uking::query