#include "Game/AI/Query/queryIsItemInStock.h" #include namespace uking::query { IsItemInStock::IsItemInStock(const InitArg& arg) : ksys::act::ai::Query(arg) {} IsItemInStock::~IsItemInStock() = default; // FIXME: implement int IsItemInStock::doQuery() { return -1; } void IsItemInStock::loadParams(const evfl::QueryArg& arg) {} void IsItemInStock::loadParams() {} } // namespace uking::query