#include "Game/AI/Query/queryIsSoldOut.h" #include namespace uking::query { IsSoldOut::IsSoldOut(const InitArg& arg) : ksys::act::ai::Query(arg) {} IsSoldOut::~IsSoldOut() = default; // FIXME: implement int IsSoldOut::doQuery() { return -1; } void IsSoldOut::loadParams(const evfl::QueryArg& arg) { loadString(arg.param_accessor, "TableName"); } void IsSoldOut::loadParams() { getDynamicParam(&mTableName, "TableName"); } } // namespace uking::query