#include "Game/AI/Query/queryIsTerrorDisappeared.h" #include namespace uking::query { IsTerrorDisappeared::IsTerrorDisappeared(const InitArg& arg) : ksys::act::ai::Query(arg) {} IsTerrorDisappeared::~IsTerrorDisappeared() = default; // FIXME: implement int IsTerrorDisappeared::doQuery() { return -1; } void IsTerrorDisappeared::loadParams(const evfl::QueryArg& arg) {} void IsTerrorDisappeared::loadParams() {} } // namespace uking::query