#include "KingSystem/ActorSystem/LOD/actLodState.h" #include "KingSystem/ActorSystem/actActor.h" #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actActorUtil.h" #include "KingSystem/Map/mapObject.h" #include "KingSystem/Map/mapPlacementMgr.h" #include "KingSystem/Resource/Actor/resResourceLod.h" #include "KingSystem/System/OcclusionQueryCylinder.h" namespace ksys::act { // NON_MATCHING: reorders at the beginning because of initFlags -- should be equivalent LodState::LodState(sead::Heap* heap, sead::BitFlag32 flags, Actor* actor, int disable_calc_skip_frame, float x) : mFlags14(flags), mActor(actor), _44(x), mDisableCalcSkipFrame(disable_calc_skip_frame) { initFlags(); if (mActor->getProfile().include("Enemy") || mActor->getProfile().include("Swarm") || mActor->getProfile().include("EnemySwarm")) { _24 = 0; } if (mActor->getProfile().include("NPC")) { _24 = 1; } if (mActor->getName() == "GameRomHorseBone") { _24 = 1; } _25 = _24; if (mActor->getMapObject()) { mDispDistance = mActor->getMapObject()->getDispDistance(); } const bool is_air_octa_platform = isAirOctaPlatform(mActor->getName()); if (!mActor->checkFlag(Actor::ActorFlag::_39) || mActor->getProfile().startsWith("Guardian")) { if (is_air_octa_platform) { mOcclusionQueryCylinder = new (heap) OcclusionQueryCylinder; mOcclusionQueryCylinder->init(heap); } } else { mOcclusionQueryCylinder = new (heap) OcclusionQueryCylinder; mOcclusionQueryCylinder->init(heap); } if (is_air_octa_platform) mFlags26.set(0x40); if (auto* lod = mActor->getParam()->getRes().mLod) { if (lod->mDisableConstActor.ref()) mFlags14.set(0x1000000); mDistanceScale = lod->mDistanceScale.ref(); if (lod->mDisableCalcRescueDistLimit.ref()) mFlags14.set(0x4000000); } int type = 8; if (mActor->getProfile().include("Giant") || mActor->getProfile().include("Guardian")) { type = 1; } else if (mActor->getProfile().include("Enemy") || mActor->getProfile().include("Swarm") || mActor->getProfile().include("EnemySwarm")) { type = 0; } else if (mActor->getProfile() == "NPC") { type = 2; } else if (mActor->getProfile().include("Horse")) { type = 7; } else if (mActor->getName().include("Insect")) { type = 4; } else if (mActor->getName().include("Fish")) { type = 5; } else if (mActor->getName().include("Weapon")) { type = 6; } else if (mActor->getName().include("Animal")) { type = 3; } mActorType = type; _70 = 60; float dist = 500.0f; if (!hasTag(mActor, tags::Door)) { if (mActor->getName() == "SignalFireWood" || mActor->getName() == "DgnObj_EntranceShutter_A_01" || mActor->getName() == "DgnObj_WarpPoint_A_01" || mActor->getName() == "DgnObj_EntranceTerminal_A_01" || mActor->getName().startsWith("DgnObj_DungeonEntrance_A_01") || mActor->getName().startsWith("DgnObj_RemainsLithograph_A") || mActor->getName().startsWith("DgnObj_RemainsLithogragh_A") || mActor->getName() == "GreatFairyBeforeRevival" || mActor->getName() == "TwnObj_FairySpringClose_A_01" || mActor->getName() == "TwnObj_FairySpring_A_01" || mActor->getName() == "Rito_BrosRock_Relief" || mActor->getName() == "TwnObj_HyruleCastleSealCover_A_01" || mActor->getName() == "FldObj_DownloadTerminalBody_A_01" || mActor->getName() == "FldObj_DownloadTerminal_A_01" || mActor->getName() == "FldObj_MapTowerWingBefore_A_01" || mActor->getName() == "FldObj_MapTower_A_01" || mActor->getName().startsWith("Item_CookSet") || mActor->getName() == "DgnObj_WarpPointSP" || mActor->getName() == "DgnObj_EntranceTerminalSP" || mActor->getName() == "DgnObj_EntranceShutterSP" || mActor->getName() == "DgnObj_EntranceElevatorSP" || mActor->getName() == "DgnObj_DLC_ChampionsDungeonEntrance_A_01" || mActor->getName().startsWith("FldObj_DLC_HeroMapRelief_Mark_A") || mActor->getName().startsWith("FldObj_DLC_HeroMap_") || mActor->getName() == "FldObj_DLC_HeroMapRelief_A_01") { _70 = 60; dist = 10.0f; } else if (mActor->getName() == "Bros_Rock_01" || mActor->getName() == "Bros_Rock_02" || mActor->getName() == "Bros_Rock_03" || mActor->getName() == "Bros_Rock_04" || mActor->getName() == "Bros_Rock_05") { _70 = 60; dist = 30.0f; } else if (mActor->getName() == "TwnObj_GanonGrudgeSolid_Eyeball_A_01") { _70 = 60; dist = 110.0f; } else if (mActor->getName().include("TwnObj_HyruleCastleObject") || mActor->getName().include("TwnObj_HyruleCastle_GateBridgeDoor")) { _70 = 60; dist = 50.0f; } else if (mActor->getName() == "WallCrack" || mActor->getName() == "Obj_RockBroken_A_02" || mActor->getName() == "TwnObj_HyruleCastleSealCover_A_01" || mActor->getName() == "TwnObj_HyruleCastleMap_BossModel_A_01") { _70 = 120; dist = 100.0f; } else if (mActor->getName().startsWith("MergedGrudge") && mActor->getMapObject()) { int field_body_group = -1; mActor->getMapObject()->getMubinIter().tryGetParamIntByKey(&field_body_group, "FieldBodyGroup"); if (field_body_group >= 0) { dist = 500.0f; } else { _70 = 60; dist = 10.0f; } } else if (mActor->getName() == "FldObj_GoronCannonSwitch_A_01" || mActor->getName() == "FldObj_GoronCannon_A_01") { _70 = 120; dist = 50.0f; } else if (mActor->getName().startsWith("Mannequin_")) { _70 = 120; dist = 5.0f; } else if (mActor->getName().startsWith("KorokAnswerResponce") || mActor->getName().startsWith("FldObj_AreaStopClimbing")) { _70 = 900; dist = 0.0f; } else if (is_air_octa_platform) { _24 = 0; u32 hashid = 0; if (!actor->getMapObjIter().tryGetParamUIntByKey(&hashid, "HashId") || (hashid != 0x8F7A380B && hashid != 0x57F2CB61)) { _78 = 85.0f; mFlags26.set(0x30); } } } auto* pm = map::PlacementMgr::instance(); map::PlacementStruct1* ps1 = nullptr; if (pm && pm->mPlacementActors && (ps1 = pm->mPlacementActors->mStruct1)) { if (!ps1->mIsOneHitChallengeActive) { if (ps1->mFlags.isOnBit(15)) { if (actor->getName() == "DgnObj_DLC_IbutsuEx_Candle_A_01" || actor->getName() == "TBox_Dungeon_Stone" || actor->getName() == "DgnObj_DLC_SwordLight_A_01") { _70 = 240; dist = 10.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuExLava_A_01" || actor->getName() == "DgnObj_DLC_SwitchStep_A_01" || actor->getName() == "DgnObj_DLC_CapShutter" || actor->getName() == "DgnObj_DLC_IbutsuExD_AncientBallSwitch_A_01" || actor->getName() == "DungeonPit") { _70 = 120; dist = 50.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_F_GoalSystem_A_01" || actor->getName() == "DgnObj_DLC_GoalShield_A" || actor->getName() == "Npc_DungeonPriestDlc2nd_Boss" || actor->getName() == "DgnObj_DLC_IbutsuExFloor_A_02") { _70 = 15; dist = 30.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuExOutWall_A_01") { _70 = 240; dist = 0.0f; } else if (actor->getName().include("CylinderWall")) { _70 = 240; dist = 65.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_A_01") { _70 = 240; dist = 125.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_F_02") { _70 = 60; dist = 30.0f; } else if (actor->getName() == "DgnObj_RemainsTerminalBody_A" || actor->getName() == "FldObj_Terminal_A_01" || actor->getName() == "DgnObj_DLC_ShutterFence_A_01" || actor->getName() == "FldObj_DownloadTerminal_A_01" || actor->getName() == "EventTag") { _70 = 60; dist = 30.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_E_Faucet_A_01" || actor->getName() == "DgnObj_DLC_IbutsuEx_E_Faucet_A_02" || actor->getName() == "SwitchTimeLag" || actor->getName() == "Area" || actor->getName() == "ActorObserverTag") { _70 = 60; dist = 80.0f; } else if (actor->getName() == "DgnObj_DLC_ShutterFence_A_01" || actor->getName() == "DgnObj_DLC_ShutterFenceFrame_A_01") { _70 = 60; dist = 120.0f; } else if (actor->getName() == "DgnObj_ElectricCable_FinalTrial" || actor->getName() == "DgnObj_SwitchElectric0_FinalTrial" || actor->getName() == "DgnObj_DLC_IbutsuEx_B_ElectricWire_A_02") { _70 = 60; dist = 90.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_B_MagnePoleAcceptor_A_01") { _70 = 60; dist = 75.0f; } else if (actor->getName() == "ElectricGenerator") { _70 = 60; dist = 35.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuExD_Hole_A_02") { _70 = 60; dist = 100.0f; } else if (actor->getName() == "DgnObj_AncientBall_B_01") { _70 = 60; dist = 90.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEXD_FirePillar_A_01" || actor->getName() == "DgnObj_DLC_IbutsuEXD_FirePillar_A_02") { _70 = 60; dist = 75.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuExD_WallSpike_A_01" || actor->getName() == "DgnObj_DLC_IbutsuExD_Cylinder_A_01") { _70 = 60; dist = 60.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_E_WaterPump_A_01" || actor->getName() == "DgnObj_DungeonWater50x50_A_01") { _70 = 60; dist = 100.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_E_WaterPump_A_02") { _70 = 60; dist = 140.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_E_WaterPump_A_03") { _70 = 60; dist = 75.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_E_Shaft_A_01" || actor->getName() == "DgnObj_DLC_IbutsuObj_StonePoleAcceptor_A_01") { _70 = 60; dist = 50.0f; } else if (actor->getName() == "DgnObj_DLC_IbutsuEx_E_Scaffold_A_02" || actor->getName() == "DgnObj_DLC_IbutsuEx_E_Scaffold_A_03") { _70 = 60; dist = 60.0f; } } } else { if (actor->getName() == "FldObj_FlagLarge_A_01") { _70 = 120; dist = 70.0f; } else if (actor->getName() == "FldObj_SoilRock_MapTower_A_01" || actor->getName() == "TwnObj_HunterHouseLamp_A_02") { _70 = 900; dist = 0.0f; } else if (actor->getName() == "TwnObj_GoddesStatue_A_01" || actor->getName() == "FireWoodDie") { _70 = 120; dist = 50.0f; } else if (actor->getName().include("FenceWoodDamage") || actor->getName().startsWith("FldObj_Damage")) { _70 = 30; dist = 13.0f; } else if (actor->getName().include("ShieldFence")) { _70 = 30; dist = 30.0f; } } } _6c = dist * dist; float value_68 = 1.0; if (mActor->getName().startsWith("Enemy_Lynel")) { value_68 = 2.0; } _68 = value_68; if (actor->getName() == "Npc_RitoHatago001" || actor->getName() == "Npc_TabantaHatago001" || actor->getName() == "Npc_FaronWoods001") { mFlags8.set(0x100000000); } if (actor->getName().startsWith("Npc_Zora") && !actor->getName().isEqual("Npc_Zora003") && !actor->getName().isEqual("Npc_ZoraB001") && !actor->getName().isEqual("Npc_Zora004")) { mFlags8.set(0x200000000); } _74 = 0.0f; if (actor->checkFlag(Actor::ActorFlag::_29) && actor->getProfile() == "NPC") { _74 = 900.0f; } if (actor->getName().startsWith("FldObj_FlagLarge")) { _50 = 3.0f; } } LodState::~LodState() { if (mOcclusionQueryCylinder) delete mOcclusionQueryCylinder; } // NON_MATCHING: ????? reordering void LodState::initFlags() { _28 = 1.0; _40 = 0.0; mFlags26.reset(2); mFlags8.set(0xFFFFFFFF'00000000); if (!mFlags8.isOn(0x20000000)) { mFlags8.reset(0xEFFFFFFF); mFlags8.set(0xCFC360BF); mFlags8.reset(0x40); } else { mFlags8.set(0xEFFFFFFF); mFlags8.set(0xEFC360BF); mFlags8.reset(0x40); } mFlags8.reset(0x3C9F00); mFlags8.set(0x4000); mFlags14.set(0x2000000); _60 = 0xFFFF; _64 = -3; } } // namespace ksys::act