Files
botw/src/Game/UI/uiFadeProgress.h
2023-01-08 00:49:25 +01:00

28 lines
539 B
C++

#pragma once
#include <heap/seadDisposer.h>
namespace uking::ui {
class FadeProgress {
SEAD_SINGLETON_DISPOSER(FadeProgress)
FadeProgress() = default;
~FadeProgress() = default;
public:
void init();
void reset();
void updateFadeScreen();
void setProgress(float value);
float getGaugeValue() const;
void setIsActive();
private:
bool mActive = false;
float mProgress = 0.0;
float mGaugeValue = 0.0;
float mProgressPerStep = 0.002;
float mSteps = 1.0;
};
} // namespace uking::ui