Files
botw/src/Game/AI/Action/actionChallengeChainRing.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
800 B
C++

#include "Game/AI/Action/actionChallengeChainRing.h"
namespace uking::action {
ChallengeChainRing::ChallengeChainRing(const InitArg& arg) : FollowChallenge(arg) {}
ChallengeChainRing::~ChallengeChainRing() = default;
bool ChallengeChainRing::init_(sead::Heap* heap) {
return FollowChallenge::init_(heap);
}
void ChallengeChainRing::enter_(ksys::act::ai::InlineParamPack* params) {
FollowChallenge::enter_(params);
}
void ChallengeChainRing::leave_() {
FollowChallenge::leave_();
}
void ChallengeChainRing::loadParams_() {
FollowChallenge::loadParams_();
getMapUnitParam(&mChainRingOrbitSpeed_m, "ChainRingOrbitSpeed");
getMapUnitParam(&mIsFirstNode_m, "IsFirstNode");
}
void ChallengeChainRing::calc_() {
FollowChallenge::calc_();
}
} // namespace uking::action